Forgot your username or password?
So many legends, so little time. Ric Grefé
has asked me to speak briefly on the value of continuity in our
profession. Of course one could take that charge to mean the short
history of design, perhaps beginning with Peter Behrens, who is credited
with invention of identity programs and coordinating graphic and
industrial design activities. Or one might consider our history as
beginning with the first cave paintings at the dawn of history.
I prefer the longer view that relates our activity to the fundamental
needs of the human species—a species whose most distinctive
characteristic is making things for a purpose, which turns out to be the
actual description of what we do.
Any grandiosity or self-importance that this cosmic description of
our activity creates in us will be quickly erased by the discovery that
in a typical design class only 30% of the students will have any idea
who Paul Rand is and will not be able to identify Eric Nitsche or Lester
Beall, let alone Joseph Hoffman, Edward Penfield or Gustav Jensen.
Incidentally, Jensen was a mentor to Paul Rand and, Cassandre aside,
perhaps the designer he most admired, but I would not be at all
surprised if most of us here tonight have never heard of him—so much for
understanding our own history.
I have always believed that there is a psychological and ethical
difference between those who make things and those who control things.
If form making is intrinsic to human beings and has a social benefit,
then we can think of the “good” in good design having more than a
stylistic meaning. Linking beauty and purpose can create a sense of
communal agreement that helps diminish the sense of disorder and
incoherence that life creates.
The part of design that is involved in fashion and marketing has the
least need to examine and understand our history. Examining what has
happened over twenty years seems to provide enough information to meet
professional requirements, but, if our field aspires to be significant
and worthy of respect, it must stand for something beyond salesmanship.
Being a legend is an accomplishment that is hard won and sadly
ephemeral, but being part of human kind’s desire to make useful and
beautiful things links us to a glorious history.
Two weeks ago I developed a sudden, painful wrist condition. I went
to a fancy hand doctor who told me I probably had a “gouty” incident.
That’s not “Gaudi” the great Barcelonian designer and architect. It’s
gout, as in those 18th century engravings of rich, fat men with inflamed
big toes. My wrist is fine, but while I was in the doctor’s office I
noticed a document on his wall called “What A Surgeon Ought to Be”
written in the 14th century. I’ve changed a word or two but it seems
like good advice for our profession.
What are the pitfalls and pratfalls of youth in the design profession? Vit wonders whether advanced age (say, 30 years old) adds wisdom or wrinkles.
Section: Inspiration -
Come spend an evening chatting about all things UX with Jared Spool, one of the greatest minds in the industry.
Despite the connectedness of the current business world, aspiring design professionals face new challenges in the age-old problem of getting noticed, especially by the elite practitioners. George Nelson’s wit and insights helped me understand design as both a serious profession and a creative adventure. Here are a few of his choice observations and some thoughts on the special relationship we know as mentoring.
Spanish studio Querida designs a cool optical catalogue
Posted by Rebecca Fulleylove
2 days ago from
It's Nice That
The Holiday Bus Drive
RT @lottanieminen: On my #DesignEnvy list: this gorgeous hotel branding by @deutschejapaner! http://t.co/RbcZoxxqg6… http://t.co/NrHupxPsKr
1 hours ago
Cascades 2008 Report on Sustainable Development
Visual Designer – Arizona State University
November 24, 2014
The Big One 2014
November 22, 2014
20th Macao Arts Festival
Chong Ip HongVictor Hugo Marreiros