Little Nemo in Bookland: Interview with Peter Maresca
October 15 marks the 100th anniversary of the most celebrated comic
strip in the world, Winsor McCay's “Little Nemo in Slumberland.” To
honor McCay's creation, Peter Maresca has published and edited a
book of mega proportions: Little Nemo in Slumberland - Splendid
Sundays, with full-size reproductions of the original color
Sunday strips created from 1905 to 1910. Here, Maresca talks about
his desire to document these rare strips before they turned to
dust.
Heller: Your Winsor McCay book is one of the most
ambitious, and passionate, documents of an artist's life work.
Publishing McCay's original Little Nemo in Slumberland
pages at their full Sunday broadsheet newspaper size is
unprecedented.
Since you published it yourself, I'm assuming it was both too
expensive and too difficult for a mainstream publisher to tackle.
Why did you decide to take this on, and how did you manage to pull
it off?
Maresca: I really had no choice. I could see these
wonderful pages deteriorating more each year. Soon, it will be
impossible to pick up the paper safely, to see this work as the
creator intended it to be seen. Imagine if Van Gogh had only worked
in chalk on sidewalks. Somebody would have to come in to pour on
the sealant, or at least take some good photos.
And I really had no excuse; I had some money saved up, the day job
was less than half time, and I had developed a modicum of Photoshop
skills, enough to get the job started. Pulling it off was something
else again; although once I got started, the inertia moved it
along.
I had been peripherally involved with comic reprints for about 25
years, but I had almost no idea what it took to actually make a
book. I relied heavily on my friendships with artists, designers,
editors and other small publishers to help me fill in the blanks.
Thank heaven for their patience along the way or this thing would
have crashed and burned early on.
Heller: Self-publishing, even in this computer
age, has a pejorative: “it's not good enough for mainline
publishers so I'll do it myself.” But it also implies that
professional publishers are unable to do ambitious things. What
response have you had from the mainline publishers?
Maresca: Self-publishing started a revolution in
comic books in the 1970s. The underground had content that no
publisher would touch, so these drug-crazed rebels figured they
could do it themselves. That opened the door to other artists and
writers who were able to crack the Marvel-DC monopoly through
smaller, independent publishing efforts of a less controversial
nature. So it's not so much the ambitious projects that established
publishers stay away from, but anything different—anything that
strays from the established patterns.
It's true most “self-published” material is not ready for
prime-time, but much is just lacking in what the publishing elite
see as “commercial potential.” Actually, I had mostly positive
response from editors at the major publishing companies that were
shown my “Splendid Sundays” mock-up. “I sure want one of these, but
there's no way I could get something that big distributed.” The
economics of marketing and distribution precludes publishing small
print runs by large companies. Although there was one publisher
who, upon seeing the finished book asked, “Why didn't you bring
this to me?” He did not remember turning the project down six
months earlier.
Heller: I've heard purists say that one can only
appreciate a comic page in its original state. Are you a purist?
Maresca: I'm a purist in the sense that I think it is
essential to understand the comic strip in its original and
intended form. It's like seeing a wild animal with only pictures or
movies. You need to see the original pages, or at least a good
facsimile, to comprehend the meaning of comic strips, what that
experience was about, and why the old broadsheet pages are unique.
Context is important with all art, and to the extent that you can
replicate the original feel, particularly with something as
ephemeral as newspaper comics, you can better appreciate the work.
But it's just as important to understand the scope and breadth of
an artist, or a genre for that matter, so quantities of smaller or
less accurate reproductions provide essential reference. So purely
speaking, I like both.
Heller: Your book is reasonably priced for an object of
its scope; are you taking a bath? In other words, are you
subsidizing it, or are you aware that once the cognoscenti learn of
this book, it will become an instant classic that may command
higher prices later on? Maresca: I won't be taking
a bath, maybe a quick shower. Pricing is always difficult—at least
that's what I was told. Suggested prices ranged from half to almost
double the current price. I knew there was a certain group that
would pay just about anything, but wanted to make it accessible as
well. Pricing it at a dollar a page seemed right, since the real
tear sheets go for $60-200 or more, and this number fit a standard
formula for costs versus retail, so we went with that. Like
anything else people like, the price will go up when out of
print-some of the older, smaller reprints can cost more than this
book. But again, there are only a limited number of people who will
pay the premium. As far as me personally subsidizing the project,
no, not if you don't count labor.
“I think it is essential to understand the comic strip in its
original and intended form.”
Heller: How difficult was it to obtain these
pages, then photograph or scan them so you get the quality you want
in the reproduction?
Maresca: I had been collecting Nemo and other
strips for about 30 years, upgrading as I went along. So I had
access to the best pages, although some had some damage and all
were yellowed. Scanning was done in two pieces at 600 dpi, then
assembled and restored. This was the tricky part. First a decision
had to be made to go with either the pure-white proof-sheet look,
or the realistic, collector, yellow-and-tape-and-all feel. Since
the whole point was to recreate the original newspaper experience,
I tried to imagine what a new four-color newspaper page would look
like a hundred years ago. Color correction was done to display
bold, but not garish colors, clear but somewhat muted lines. I
scanned different blank sheets of newsprint to use as background
for the strips. Restoration was limited to repairing holes, tears,
stains and other degradation from time and mishandling, but natural
blemishes such as blurred ink, off-register colors and
imperfections in the pulp paper were left intact. Some pages took
as long as 20 hours of work, the average was five or six hours from
scanning to final file to get the imperfect ideal needed for the
book.
Heller: Graphic novels are on the rise as a literary
commodity, and comics are coming back—maybe not in newspapers but
in other venues. Given that. what does Winsor McCay offer the
comics artist, writer and designer of today?
Maresca: Aside from the intrinsic beauty and
genius of Little Nemo, McCay's work offers a sense of
history, of origins. To look at this work and realize that the
comic strip as mass medium was less than a decade old, it is
astounding to see the amount of innovation coming though on nearly
every page. For sure, McCay was a superb draftsman, able to bring
detail and perspective to his drawing in a way so few can, but he
was also one of the first to comprehend the possibilities of
graphic storytelling and expand those possibilities on a weekly
basis. His innovative use of panels, word balloons, colors,
perspective and point-of-view influenced—directly or
indirectly—hundreds of comics that followed.
Those creators who have studied McCay know what one man did before
there was an established formula for the medium, how he
simultaneously broke rules and created new ones, and have used this
heritage to expand the form further. And, to get back to the
“publishing” arena, it is important to note that for all the modern
accolades, Little Nemo in Slumberland was far from the
most popular comic strip of its time.
About the Author: Steven Heller, co-chair of the Designer as Author MFA and co-founder of the MFA in Design Criticism at School of Visual Arts, is the author of Merz to Emigre and Beyond: Avant Garde Magazine Design of the Twentieth Century (Phaidon Press), Iron Fists: Branding the Totalitarian State (Phaidon Press) and most recently Design Disasters: Great Designers, Fabulous Failure, and Lessons Learned (Allworth Press). He is also the co-author of New Vintage Type (Thames & Hudson), Becoming a Digital Designer (John Wiley & Co.), Teaching Motion Design (Allworth Press) and more. www.hellerbooks.com