Danger of the Desktop
Article by
David VoglerApril 12, 2005.
When the masses are empowered with the ability to create and
broadcast their own home-brewed content, is that really a good
thing? What happens when “pro” media tools fall into hands of the
masses? How does that affect those of us who are supposedly trained
“professionals” and have dedicated our careers to producing
legitimate entertainment and communication design?
As a designer and Internet veteran, these are the questions that
keep me up at night. Lets face it folks, I know deep down you agree
with me.
With the proliferation of intuitive, content-making applications
and the ability to self-publish, an abundance of “reality media” is
flooding the web and growing with each passing month. Most of it
demonstrates the potential danger of desktop media tools in the
hands of the “untrained” general public.
So where did this all start? As legend has it, the seed was planted
in 1984 when Mr. John Warnock of Adobe whispered the word
“postscript” into the ear of a certain big shot at Apple computer.
Soon after, Warnock's invention was powering Apple's new
LaserWriter printers, which allowed them to do the unthinkable:
they could print out crisp, razor-sharp graphics without the
tell-tale computer “jaggies” all the other systems produced.
This lead to the introduction of Aldus PageMaker, a groundbreaking
Mac application that allowed the Average Joe to create reams of
poorly designed (but exquisitely printed) newsletters, flyers and
embarrassing print collateral that used to be produced by
legitimate design studios.
The one mitigating factor is that when desktop publishing became
common, the whole typesetting industry was almost immediately put
out of business. And to that I say, “Good riddance!” If you're an
old timer like me, you'll remember the tedium of hand-spec'ing type
and the insanely high rip-off fees these typesetting shysters used
to charge. Shame on them.
As the newfangled “desktop publishing” helped professionals cut
costs, it also empowered amateurs to create design efforts that
violated every rule of aesthetics we learned in art school. And so,
some twenty years later the same dilemma prevails today. Only this
time the danger of the desktop isn't limited to bad print design
published on a black and white laser printer. Good God, no. My
friends, it's permeated every nook and cranny of the global media
landscape. Dare I suggest it; in every niche imaginable these
amateur efforts have either influenced or neutered the work of the
pros. And there's no end in sight. Let's look at the evidence:
Desktop text
The invention of the blog empowered anyone, and I mean anyone, with
a computer and a web connection to become an instantly published
pundit. After reading a few, you'll realize these “web logs” are
often nothing more than stream of consciousness rants with little
value to the masses. In fact, I suspect most blogs are visited more
by their author than the web surfing public. There have been some
notable efforts that not only broke free of their homemade roots,
but actually influenced the agendas of mainstream news media and
the minds of the general public. Whether it is Swift Boat Veterans
trumpeting John Kerry's phony claims of heroism, exposing Dan
Rather's faked Bush documents or the biased blather of the
insufferable former talk show host Rosie O'Donnell, blogs have made
an indelible mark on the way modern news events are
perceived.
Blogging has allowed the public to not only voice their feelings,
but also to hear other unconventional opinions as well. In the
past, such reporting and exchanging of “news” was exclusively in
the hands of the monopolistic major networks. Now anyone can report
on an issue with almost the same “credibility” as the big broadcast
news. Just look at Matt Drudge (God bless him) and his popular
Drudge Report website. It's a rinky-dink operation run by one man,
yet it has broken stories on par with the big boys. After Drudge
scooped the Monica Lewinsky fiasco, his humble operation became
required reading by the media elite within the beltway.
Desktop audio
It's common knowledge that peer-to-peer apps have essentially
killed the music business as we used to know it. Within the course
of just a few short years, file sharing changed the dynamics of
music commerce, as well as the notion of professional “product” for
sale. In addition, with the advent of the iPod and the technique of
podcasting, amateur recordings and homemade radio content are blogs
for the ears. Who can say where this will lead us? One thing is for
sure: Our relationship with audio entertainment has forever
changed. The trend that has emerged is based on user control and
instant gratification—a concept that has often been in opposition
to music industry business models and profit margins.
Desktop video
I think it's safe to categorize viral “reality video” into two
distinct flavors: the first features subjects who are
intentionally recorded; the second, those who are
unintentionally recorded. Or, more precisely, there are
amateur filmmakers who intended for the results to be released
online, and those who most definitely did not. The best example of
a video that was never meant to be seen is the famous “Star Wars
kid” footage—a tragic home movie of an overly enthusiastic fan
spastically prancing about with a stick, pretending to be a Jedi
knight. The clip leaked onto the web without the kid's consent, and
the rest is history. Before long, the video was embraced by
thousands of heartless bastards who used the power of desktop video
production to create deeper embarrassment. The countless spoofs,
re-mixes and themed edits they created were even more entertaining
than the original. Maybe this phenomenon of user-involvement and
community content creation is the future of storytelling? But
regrettably, it doesn't stop there. As profiled in a recent New
York Times story, the notorious “Numa Numa” clip exemplifies
renegade desktop video content. In this example, an overweight,
big-mouthed nineteen-year-old amateur videographer named Gary
Brolsma, captured himself lip-synching to an obscure Romanian pop
song. This, my friends, proves my premise more than anything else.
If you haven't seen the “Numa Numa” video, please take a look. No
one can watch this clip and not agree with me. Some people just
shouldn't be allowed anywhere near an iChat camera.
What's next?
As a designer, I'm open-minded enough to acknowledge the value of
free expression, and I endorse the notion of unfiltered access to
the masses. But at some point the design community has to put it's
collective foot down and take a stand. Enough of all this
“power-to-the-people” bullshit. Frankly, in some cases, giving the
masses the power to publish their unpolished content is a little
like giving a cranky toddler a loaded 10 mm Glock. Sooner or later,
someone's bound to get hurt.
As the mass media continues to look and sound like an endless
stream of public-access hokum, the designers of the future will be
sought after to bring clarity to the chaos.
On the other hand, maybe I'm being a little harsh. Most innovation
is conceived on the streets, and currently pop culture's brightest
artistic breakthroughs have been born on the desktop. If it weren't
for powerful desktop audio-editing tools, DJ Danger Mouse never
would have given us his brilliant “Grey Album” and its accompanying
music video that blends Jay Z's music with a breakdancing John
Lennon.
Legitimate media almost always follows the creative cues
established by the “underground” media. So it's no wonder that big
news organizations are keeping a watchful eye on blogs; record
labels are finally embracing peer-to-peer (P2P) business models;
big-time radio stations are offering their own downloadable
podcasts; and of course, television has successfully converted
itself into one giant, never-ending reality series. This trend may
have reached the point of creative meltdown. It was recently
announced that FOX, the nation's purveyor of good taste, plans to
launch a new 24-hour cable channel devoted exclusively to
round-the-clock reality shows. No doubt a series starring that
pudgy Numa Numa kid can't be far behind.
So where do the “professional” designers fit into this brave new
world of homemade content? Rather than become extinct, I'd venture
to say that our skills might actually become more valuable. As the
mass media continues to look and sound like an endless stream of
public-access hokum, the designers of the future will be sought
after to bring clarity to the chaos.
With all this chatter and visual noise polluting the airways and
the internet, we might be entering a new dark age of communication.
It's a form of abuse really, and we're all victims. When everyone
has a voice, then no one has a voice. The masses will just trample
everything with a cacophony of screaming, self-made media rants.
After a time, when the novelty of self-publication wears thin, the
masses might keep their self-indulgence content out of the public
domain and leave the fragile art of editing words, composing music
and designing visuals to the so-called “pros.”
Or maybe not.