Video: Katie Salen
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Offensive Play: The Art of the Pick and Roll
Filmed on October 13, 2011, at “Pivot: AIGA Design Conference”
About this video
Designers of all kinds are key players in the game of change that so
typifies the opening decades of the 21st century. Called on to imagine,
build, guide, demystify, explain, provoke, enable and inspire, we deal
daily in the currency of transformation—of places, practices and
perspectives. For this designer, play has become a key strategy in
developing a design practice that is agile enough to entertain a
constant need for transformative thinking but substantive enough to
throw its strategic weight around when needed. This talk will delve into
the power of game design and play to challenge expectations, retool
one’s practice, and amplify design’s potential as drivers of innovation
and change in some rather unusual places.
Speaker bio
Katie Salen is a game designer and professor of games and digital media
at DePaul University. She also serves as the executive director of the Institute of Play, a nonprofit focused on games and learning. Salen led
the team that founded Quest to Learn (Q2L), a sixth- through
twelfth-grade public school in New York City organized around principles
of game design and play. Q2L is expanding to Chicago this fall. As the
lead designer of the school, she led development of the school’s
pedagogical vision and research agenda. Salen is co-author of Rules of Play, a textbook on game design, The Game Design Reader, and editor of The Ecology of Games: Connecting Youth, Games, and Learning,
all from MIT Press. She was an early advocate of the then-hidden world
of machinima, and continues to be interested in connections between game
design, learning and transformative modes of play.