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Editors’ note: “The Weekly Wraparound” is an editorial roundup of links to the week’s best design stories, posted every Friday by the editorial staff of AIGA.org. For recommendations all week long, follow us on Twitter at
As we prepare to set our clocks back an hour and go off Daylight Saving Time this weekend, we take a look back at stories from the past week.
This week designer, researcher and educator Rafael Fajardo curated Design Envy, finding his inspiration in the details: from Tiny Wings’ watercolor-like graphics that change with each game to Scratch’s visual and audible cues that make programming accessible—at last.
How do his selections rate on your envy meter? Cast your vote—the most envy-inducing designs will become part of a special collection in the AIGA Design Archives.
Monday, the world’s population reached 7 billion. Perhaps the hoopla
around that specific number was a bit much, but the trend that led to it
definitely warrants special notice—especially from designers. In
“Designing Our Competitive Advantage” on Core77.com, SVP and CMO of GE Beth Comstock writes:
“The complexities of our expanding world require innovations that go
beyond simply adding more to meet the growing demand, but that identify
the true roots of the demand, consider the context surrounding the need
and apply creativity and empathy to defining the solution. In short,
design thinking is the answer to managing the growing global community.”
Maira Kalman’s illustrated edition of Michael Pollan’s Food Rules
(essentially “Eat food, not too much, mostly plants”) came out the day after Halloween. Coincidence? We think not. Back away
from the leftover fun-size Snickers and get a glimpse of this timely
guide on Brain Pickings.
last week’s “Breakthroughs” webinar focused on the power of data, we were
particularly interested to read this story on Co. Design about frog’s use of raw data to cohesively brand Bloomberg’s many—and often disparate—parts.
Coinciding with National Novel Writing Month, 30 Covers, 30 Days is underway once again, led by John Gall,
vice president and art director for Vintage/Anchor Books, and sustained
by a speedy and talented team of designers, whipping up a book cover a
day during the month of November.
This week Google made significant changes to the look and functionality of Google Reader, aligning it more closely with Google+. The general reaction (not surprisingly) has not been kind. Brian Shih, a former product manager for Google Reader, calls it “a disaster” (via @grokstar). And in public post on Google+
Robin Sloan of Twitter likened the experience of seeing his
Google Reader minus its previous sharing features to being alone in
a forest (thanks, Caren Litherland). Have you been using
it? What do you think?
been a hard slog” for publishers, says Frank Mauran, owner of
Gaspee Publishing in Providence, RI. So why start printing a newspaper in this day and age? We were encouraged by this hopeful story of how The Onion’s franchising model for its printed edition (described in typical Onion style as being “like dial-up, only slower”) is helping local publishers by allowing them to sell their own ads and keep the profits.
What have you been checking out lately? Let us know what we missed in the comments.
Compiled by Sue Apfelbaum and Rasika Welankiwar
A designer’s ideal skill set, Design Envy picks from WeShouldDoItAll, the jobs poster contest, An Event Apart, an honest look at what Michael Bierut loves about design, great artists stealing and Christoph Niemann’s illustrations for the Art Directors Club Hall of Fame Gala are our top
stories this week.
Brooklyn Beta, a big week for type, Design Envy picks from
Christopher Sergio and Laetitia Wolff, National Design Week, a lesson in
sensitivity, TED speaker Kevin Slavin’s take on screens, the new iPad-friendly
Instapaper and the most popular image in Getty’s Flickr collection are our top
stories this week.
started the week excited about Adobe’s announcements on where digital
publishing is headed and end it mourning the loss of one of the great
innovators of our time. Here’s a filtered look at
some of the stories we followed.
design educators, students
The week's best design stories (and general musings) to see you through the weekend.
Section: Inspiration -
advertising, photography, book design
While in school, design students learn many things, from design concepts like gestalt, processes from brainstorming to production, and even the technical aspects of software and code. All of that is essential to becoming a designer, but there’s one thing the typical curriculum may not cover: How to give—and receive—a good design critique.
Despite the connectedness of the current business world, aspiring design professionals face new challenges in the age-old problem of getting noticed, especially by the elite practitioners. George Nelson’s wit and insights helped me understand design as both a serious profession and a creative adventure. Here are a few of his choice observations and some thoughts on the special relationship we know as mentoring.
5 days ago from
The Great Discontent
el hawa collection catalogue
Lara Assouad Khoury
Matériel, Issue One
Kickstart Graphic Means
March 27, 2015
How to Give and Receive a Good Design Critique
Salt Lake City
The Bold Italic