The State of our Contracts
For most designers business is what they have to do in order to
be able to do what they love—design. It does happen, however, that
some designers embrace business as a game to play and win. Others
grudgingly see business as a necessary evil. Whatever the
philosophical point of view, a key business practice used by the
majority of designers is a services agreement or contract with
their clients.
Since the late 1980s, AIGA has made available to designers a
standard agreement written by designer Roger Whitehouse, that was
simplified and shortened by creative business consultant Emily Ruth
Cohen in 1995. This contract has recently been significantly
updated and modified by creative services firm management advisor
Shel Perkins and designer Jim Faris, along with a team of attorneys
and designers, to form an entirely new
AIGA Standard Form of Agreement for Design Services. The new
agreement takes a modular approach, focusing on terms and
conditions, acknowledging that most designers will use the AIGA
document as a starting point and reference to develop their own
proprietary agreements. The agreement was published in December
2005 as booklet 9 in the AIGA series "Design Business and
Ethics," in addition to being available online.
This new agreement should be welcome, especially since it
incorporates critical knowledge important to expanded areas of
design practice. But are designers actually using contracts now?
What are the issues and ongoing challenges they face in managing
their business paperwork? I surveyed 122 designers to see what's
happening in the field, including AIGA chapter presidents,
academics, design firm owners (large and small companies),
freelancers and recent design school graduates. Sixty designers
were polled, this is by no means an exhaustive scientific study,
but the findings provide an accurate snapshot of the industry at
this time.
Do designers use contracts?
When asked if they used a contract for every project, less than
half (48 percent) said yes. The majority either said no, or
indicated that the use of contracts was not applicable to them
and/or their practice. Why wouldn't a designer use an agreement for
each and every assignment? The most common response was that with
existing, especially long-standing, clients there was trust, and/or
they had a professional services agreement pre-negotiated that
covered all terms of engagement. These umbrella agreements mean
that each project, particularly small ones on tight deadlines with
limited budgets, can be agreed upon by email confirmation or with
an estimate and still be fully covered.
"A good contract prevents confusion and protects everyone's
interests. You realize how important this is after you've been
burned a few times."
Whether they used them every time or not, the majority of designers
stated that contracts are absolutely essential in new client
relationships. The scale of the project often affects the type of
contract prepared. Many designers cited that larger jobs get a
formal contract, while smaller ones generate simple letters of
agreement only.
"A good contract prevents confusion and protects everyone's
interests. You realize how important this is after you've been
burned a few times," says management expert Shel Perkins. Nearly
everyone indicated the value of a formal written agreement of some
sort—be it a multi-page document with extensive terms and
conditions or a quick email confirmation of work description,
compensation, and deadlines, even if they didn't consistently
employ them.
Further, 62 percent said that they get these agreements signed by
clients. This critical step formalizes the relationship, not just
legally, but psychologically, providing a firm sense of commitment
by both parties. A few designers indicated that they work with only
a "hand-shake agreement," which causes me concern, especially since
these comments came from academics. Design teachers not personally
implementing known best practices certainly could be one factor in
explaining an all too frequent lack of basic creative business
training in undergraduate design programs. Additionally, there are
still designers eschewing the concept of a formal agreement as "too
tedious," unnecessary because they have "business relationships
that are friendships" or simply because "there is not enough
time."
Why use design contracts?
"Contracts are about making sure that everyone is on the same page
from the beginning," says David Lai, CEO of Hello Design. Contracts
are also "something to fall back on if the job does go south. A
close second would be that your client sees you in a professional
light," states Yee-Ping Cho, whose Los Angeles firm specializes in
print design.
These are compelling reasons to use contracts, but that doesn't
mean that they are easy to prepare properly, even if designers are
committed to using them, Angela Shen-Hseih of S+A Visual I/O, who
is also chapter president of AIGA Boston, explains, "I think the
challenge to getting a good design contract is finding that narrow
line where you've been specific enough to protect yourselves
against scope creep and additional unexpected responsibilities, but
broad and flexible enough to be able to accommodate a certain
amount of design and creative freedom." Ansel Olson, vice president
of AIGA Richmond, warns, "There are plenty of ways contracts can
bite you if they're not properly written in the beginning. A good
relationship with the client is often a better safety net than any
contract." Designers also suggest that practically speaking, client
agreements are also good project management tools. "They are a
guidepost for both parties to track scope and schedule," says Jan
Lorenc of Lorenc + Yoo, an Atlanta-based environmental design firm.
Is there a standard approach to paperwork?
A little over half (51 percent) of the designers responded that
they create only one document which becomes their binding agreement
once signed by the client. This cuts down on the paperwork and
allows the creative work to begin more quickly. However, it may
also alienate new business. According to contract expert Emily Ruth
Cohen, "I recommend that designers first issue a proposal and then,
once the proposal is negotiated and approved, they send a separate
contract or terms of agreement. The proposal is meant to interest
the client, get them excited to work with the design firm and allow
the client to focus on the design firm's services and fees. Once
the client agrees to the proposal, the contract (or terms) is a
much easier sell. Where a combined proposal/agreement may be
relevant is with existing clients or with a rush project."
For some designers, just the thought of doing paperwork, let alone
managing the negotiation of agreements, sends them into a tail spin
of doubt and paralysis. So you might think that designers would
just use the old pre-existing AIGA Agreement? Yet, 83 percent of
the designers I spoke to don't use it. Many designers did tell me
that they had taken the AIGA document as a reference in creating
their own contract, sometimes in conjunction with the Graphic
Artists Guild contract, or those provided in Tad Crawford and Eva
Doman Buck's excellent book, Business and Legal Forms for
Graphic Designers. Some designers didn't even know AIGA had a
Standard Agreement or couldn't find it online.
What about the intimidation contracts cause?
One huge barrier to the use of the AIGA agreement, or any thorough
contract, is that it's often intimidating. The "legalese" turns off
many designers and their clients, slowing the process, and even
creating conflicts that torpedo a working relationship before it
begins. As designer/educator Gunnar Swanson explains, "People think
that contracts are for resolving disputes, but their real purpose
is in preventing them. Long legalistic contracts work against this.
Clear, but fully explanatory prose works best." Melony Bravman, a
San Francisco based interactive designer says, "Clients seem to
feel intimidated by contract language. To be honest, I find client
intimidation a bit perplexing since design is of course a business,
and contracts protect both parties. I think there is still
prejudice out there among some businesses that creatives are
somehow not truly professional and shouldn't need legal
protection." Co-president of AIGA Pittsburgh and design educator
Hyla Willis echoes this, "There is also the expectation that design
is a fun job, and that we should be grateful for the creative
opportunity presented by the client. It is, and we are, but we also
are stewards of other people's creative work (including
photographers, writers, and font designers) and furthermore have
just as much right to benefit from our labor as anyone else."
Maybe it's not just the clients who are intimidated. Perhaps
designers themselves share the blame. One designer expressed a fear
that clients would use another designer who conducts business
without requiring a contract. It seems like any client not willing
to form a basic agreement is not worth having. This fear is
unsupportable. Austin based designer Marc English expresses
designers' culpability when he says, "I think that as a rule
designers are eager to sink their teeth in to the projects that
come their way. And often in the name of expediency they neglect
the paperwork that lays out the essentials: deliverables,
deadlines, and budget. We like to talk about creative, not money,
we like to discuss ideas, not payment schedules."
As we move into ever more complex business situations, with
designers invited to participate in a variety of ways that impact
business and culture, it's time to take ourselves seriously as
business people. Too long have graphic designers held on to the
misconception that they aren't really "in business." This
ambivalence cripples us. The only way to be taken seriously is to
act serious. A well-thought-out contract is a great start.