The Moment of Zen: <i>The Daily Show</i> and Product Development
Article by
Liz DanzicoJanuary 31, 2006.
Watching The Daily Show as part of the studio audience is
like being part of a highly efficient—and undeniably
enjoyable—product development team. Mondays through Thursdays, the
show begins with an extensive “warm up” where Jon Stewart (the
show's host) and the “warm-up guy” get to know the audience, and
vice versa. By the time the taping starts about an hour later, not
only has the temperature of the audience been taken (and raised),
but the audience feels they have participated in the process and,
on good days, helped contribute to the show's content. How might
this form of participation affect people's affinity toward a
product?
One of these things does look like the other
While the consumption of them is quite different, there are some
striking similarities between developing a television show and
developing a product. Both involve a group of people working
together toward a common goal, typically on a limited schedule and
budget. Both may involve a compromise of values, an evaluation of
costs, late nights, and mistakes that require quick thinking to
repair. And, most importantly, both are created for an
audience.
Whether you are developing a mediated experience like The Daily
Show or an online experience like a website, understanding
audience is imperative in creating and maintaining a compelling
experience. Teams of market researchers, user researchers and
writers are hired to think about just that.
Yet, after a product or television show is created, after all the
research has been done, how does that experience encourage and
celebrate a person's participation? How does audience contribution
and participation affect the product? How does its distribution and
usage create value?
Both The Daily Show and product developers share an
approach that I'll call participatory disclosure.
Participatory disclosure is, in part, what gives audiences a voice
in the product and builds loyalty along the way. It has some
visible components—invitations, beta branding and revealed
secrets—among others.
Love at first invite
When Google introduced their web-based mail program, Gmail, they
didn't release it publicly, but to an exclusive audience. New
accounts were distributed by invitation only, with each person
given five invitations. Those five people could invite five more,
and so on. And as with any supply and demand model, the exclusive
nature of this invite system increased the value of having a Gmail
account. Strategies for releasing other products such as Flock, Measure Map, Newsvine, and certain TiVo features have included
similar invitation approaches.
Likewise, although they are free, getting a ticket to The Daily
Show isn't easy for most people, requiring a combination of
phone calls and email messages months in advance. But once you
secure a ticket, you've been included in something exclusive.
Seeing “The Daily Show! You have tickets!” in your inbox is better
than some major holidays. Because very little about the studio
audience is shown on the show itself, what one can expect is
unknown. If people could simply request or buy tickets online, they
wouldn't be nearly as valuable.
“Seeing, ”The Daily Show! You have tickets!“ in your inbox
is better than some major holidays.”
The beta brand
The state of a product can be important in creating audience
loyalty. In product development, a product may be released in
“beta” before a public launch. Beta testing—the testing of that
release—is limited to a small audience to uncover bugs. As a
result, engineers get the bugs worked out before a public launch,
and the company gets a loyal core of people who are already using
their product. Because beta testers have helped contribute to the
product, they may be more invested in it. Its beta state becomes
less of a brand attribute and almost a brand itself.
Not only was Gmail released in the spirit of participatory
disclosure, but it was (and still is) visibly in beta (See Fig. 1).
The limited, but growing, number of people using Gmail, therefore,
are in on the secret. Product developers can build loyalty with the
people who are using the systems and momentum and anticipation for
those who cannot yet.
The Daily Show audience too gets to see a process that is only
revealed to a limited audience—one never revealed on television.
And while the show is not being performed in beta, per se, the
audience is getting to experience a pre-show prior to the airing of
the show itself.
The first stage of the pre-show is a warm up. The warm-up guy's job
is getting the audience excited, of course, but he also gets the
audience to know one another. Sometimes the crowd is full of New
Yorkers, where the show is recorded, but more often it is full of
people from out of town. Questions are revealing, exposing
hometowns, jobs and insecurities of audience members. When the show
is delayed, the warm-up guy lets us in on further secrets, “They're
just making some last-minute changes to the script back there.”
Where in other circumstances an audience might feel impatient, they
are now empowered. The warm-up guy is entrusting in them what is
happening behind the scenes. They have secret knowledge.
Behind the curtain
With research and beta testing come ideas for improvement. In the
beta phase, questions and suggestions from the beta testers inform
the final product. Products are better and stronger for it, and
beta testers are fans for life. Amazon.com's “Customers who bought
this also bought” feature, for example, was a direct suggestion
from a customer (See Fig. 2).
“Perhaps the right combination of audience participation
and product is the real moment of zen.”
Attendees at The Daily Show get to ask their questions in
person. “Jon wants to get to know you, so get your questions ready
for him,” the warm-up guy says. Audience members can ask Jon
questions about him, the show—anything seems to be fair game. From
“Have you ever been psychoanalyzed?” (Yes, once, and it was
pointless, but he was a psychology major); to “My dad wants to know
when you're coming back to Atlantic City.” (Ten years ago, he
opened Sheena Easton there); to “What kind of suits do you wear?”
(Canali). Although the dialog officially stops before the show, Jon
works parts of the conversation into the script when he can. To the
audience watching on TV, the integration is seamless. But to that
live audience? When he slips in your hometown in the opening
monologue, well, he's made a fan for life.
And Jon cares, “And be careful on your way out—it's a dangerous
neighborhood. As you leave, just stack yourselves up ten at a time
and you'll be fine.”
Good things come in secret packages
While there's nothing particularly unique about the way The
Daily Show involves the audience, it does remind us that good
design practices that truly include audiences are ubiquitous; not
just for narrowly defined brainstorming sessions and design
reviews. Being more aware of how people grow to love products can
help us be better designers. Care about your audience. Invite them
along. Then listen to them.
Perhaps the right combination of audience participation and
product—that tipping point that turns passive consumers into fans
and advocates—is the real moment of zen.