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We found 3 Results in games
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PainSquad_summary

To help young cancer patients track and manage pain, SickKids hospital needed to find a way to encourage them to fill out detailed pain reports on a daily basis. Cundari created a solution that was both engaging and useful, tapping into children’s love of interactive gaming and technology.

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McKinney developed the online game SPENT to help Urban Ministries of Durham tap into the power of social media and gaming to reach a new group of possible givers and volunteers.
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Play has become a key strategy in developing a design practice that is agile enough to entertain a constant need for transformative thinking, but substantive enough to throw its strategic weight around when needed. In this talk at the 2011 “Pivot: AIGA Design Conference,” Katie Salen delves into the power of game design and play.

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