Paying Dues for a Purpose
Article by
Bruce SterlingOctober 7, 2005.
Most devotees of design are either refined connoisseurs or
starstruck fans of big-name designers.
I'm a devotee too, but I'm not at all like that. I'm a science
fiction novelist. My own devotion to design is literary,
anthropological, theoretical and spooky. I'm looking for ways and
methods to comprehend, describe and codify the impact of technology
on society. That search led me to the design world many years ago.
This adventure of mine required a few things that might perhaps be
construed as the paying of dues. I have listened attentively, for
years on end, to the phosphorescent ramblings of design's public
intellectuals. I've attended ICSID, and AIGA and IDSA, and
furniture fairs on various continents. I've read ID, and
Metropolis and Wired, and about eight hundred megatons of
design-centric email.
But I can't say I found this experience grueling. Not at all,
really. It conveyed major benefits to my science fiction practice.
Design has a tradition of being ahead of its time. Designers are
already doing a lot of my science-fictional work for me; to benefit
by their labor, all I need to do is take them at their word.
“My own devotion to design is literary, anthropological,
theoretical and spooky.”
Since I'm a futurist, the designers I admire most are dead ones.
The driving forces of technosocial change go deeper and last longer
than today's celebrity and cachet. As a design critic, I strongly
identify with the “judgment of posterity.” To study the past with
care is to understand that the future is primarily shaped by
contingency. We're not the people that our great-grandparents
hoped, expected and wanted us to be, and our own
great-grandchildren will be quite the same way, thank you.
Design is also subject to contingency, but design is not about
contingency. Design is about a heroic human attempt at order and
purpose in the material world. Design is about imposing deliberate
thought on the fabric of civilization. Design is vision, which
tends to be looming, comprehensive and grand, and also execution,
moored in the faulty, multiplex grain of the material. Those are
mighty endeavors. They survive the individual designer.
That's why I ardently seek the spoor of John Ruskin, the echoes and
after-effects of Art Nouveau and the Bauhaus, the technosocial
tipping point that transformed Henry van de Velde from decorator to
industrialist. The legacies of Dreyfuss, Loewy and Stevens, in
cleanlining, MAYA, and planned obsolescence, are vivid, vital
phenomena to me. They strike my eye like golden shimmers in the
technosocial fabric. For someone from the literary culture, the
paradigms of design might seem arcane, hermetic and technocratic.
They are ideas and practices about things, not about words; for
users, not for readers; creative of products, not rhetoric. But by
now, by dint of years of determined hanging-out, by prying,
peering, wondering and scribbling notes, I've painlessly
internalized the values of design. I don't work like designers
work, but I can think like designers think.
Especially, being a writer, I can talk like designers talk. I write
about topics other than design, but I do rather a lot of design
writing. That field is seductive, hard to resist. The design press
is too small and elite an area of discourse to support a cadre of
professional journalists. So most design writers are designers, or
design academics, or design curators. These people have paid their
dues; so when they write about design, one often senses that they
mindfully carry the fate of the profession on their backs.
When I myself write about design, I'm on holiday. For me, design
writing is a life-enhancing divertissement, full of color, brio and
gusto. Being a design writer, rather than a normal, workaday sci-fi
novelist, is like having a second home on the beach. Not just any
old dull home, either, but a rather dashing, innovative home,
something like, say, the Lautner Chemosphere. Designers pay their
dues and they suffer. I've personally seen them do it. However, I
must also point out that designers are rather happy people by
nature. We authors really know how to wallow in our creative angst;
we tend to be acidic melancholics. Designers are jolly, assertive,
radiant beings. They're congenial, multi-talented characters, who
can surf, dance, patch leaky roofs, cook, fix broken toilets, and
throw a great house party. Unlike the members of many
professions-the military comes to mind-designers are not their own
worst enemies. Their worst woes inflicted on designers come from
well outside the design profession.
Being creatives, designers have a peripheral position in their
industrial value chain. So their creative atelier often comes to
grief when it interfaces with big-budget institutions. “When
elephants fight, the grass is trampled.” A designer knows designer
agony when a brilliant scheme is crushed by some daffy whim from
the finance department of Three Initial Corporation. The abandoned
prototype is the saddest of human artifacts. Design is service, and
the worst pang of service is to offer to serve well, and to be
scorned. Intellectually speaking, I know that must hurt, but since
I'm not a designer, that never hurts me in a visceral way. When an
author suffers, I really sense that; I can see drops of sweat
dotting the margins of the pages. By the last chapter, sometimes I
can even smell the empty whiskey bottles. But that's not the case
when I encounter design. I can admire the talent, skill and
dedication of designers, without being wracked with unsought pangs
of creative empathy. For me, design is an intellectual tonic. It's
an inspiration, and a reason to be cheerful.
“When I myself write about design, I'm on holiday. For me,
design writing is a life-enhancing divertissement, full of color,
brio and gusto.”
Design makes me happy. However, I do have one sneaking suspicion
about my long involvement with design. I may be having rather too
much fun with it. I'm not paying heavy dues to be a design critic,
dilettante, theorist and sometime academic. However, I do pay
opportunity-costs. I might well have become a rather better
novelist if I'd sternly ignored design, designers and design
issues, and stuck close to my own whirring grindstone. But that
would be worse than a crime; that would be folly. It would mean the
loss of my beloved Freedom Chair, that best friend of a writer's
suffering back.
No matter how we pass our time, we only live once. Why should I
crassly deny myself the benefits of genius? Niels Diffrient, that
august disciple of the great Dreyfuss, is vigorously pushing 80. If
anybody has paid his design dues, it's this grand old man. I'm
sitting in his Freedom Chair as I type these words. Although I
could never make this ergonomic chair, I've learned how such things
come to be in the world. So I don't merely sense (as anyone would
sense) that this is a really good chair. I know why the chair is a
triumph of design. My acquisition of that knowledge gave me
freedom. That's how I know that designers pay dues for a
purpose.
Bruce Sterling
Visionary in Residence, Art Center College of Design, Pasadena, CA