Myths of the Self-Taught Designer: The Third Conversation between Ego and the Devil
Article by
David BarringerAugust 9, 2005.
Ego and the Devil are ready to contemplate the designer's project
of self-definition.
Ego is eager to note that this project of defining oneself is not
the exclusive domain of the self-taught. Every designer enjoys this
opportunity, even if the designer's choice is to decline to engage
the project willfully, but instead, to let circumstance control. A
designer, for example, may specialize according to her desire, and
this would require rejecting certain kinds of work, whatever their
pay scale, in favor of other kinds, whatever their future
viability. Another designer may simply stick it out indefinitely,
wherever “it” happens to be, accepting without complaint the ebbs
and flows of a working life defined by others. The former defines
herself as, say, an expert in multicultural branding; the latter
shrugs at the half-finished logo on his monitor. In either event,
the project is as open, or closed, as any designer, self-taught or
otherwise, wishes to make it.
In defense, the Devil says his intent is not to claim territory for
the exclusive enjoyment of the self-taught but only to explore the
point of view of one type of inhabitant, one with which the Devil
happens to be familiar: the self-taught.
But their discussion is interrupted. A figure emerges from stage
right. He flips open a ringing cell phone. Ego and the Devil eye
him suspiciously. Bald, the stranger wears a purple scarf, cashmere
tank top and jeans. Inky letters squirm on the toes of his spiffy
designer bowling shoes. On the left toe is scrawled Thought; and on
the right, Trouble. The stranger speaks.
Bump: You two are going to be taking calls.
Devil: Who are you?
Bump: I'm Bump.
Ego: As in the Bump in our night?
Bump: As in the Bump on your head.
Ego: What's with the words on your shoes, Thought and
Trouble?
Bump: One always leads to the other, and I need them both
to get anywhere.
Ego: So where are we going?
Bump: Talking about self-definition is fine, but
we need a few selves who've done some defining. I'll be
cold-calling self-taught designers to hear what these real folks
have to say. First up is Bri Tucker of Breez Graphic Design Studio
in San Marcos, Texas. Devil in the red T-shirt: you're up.
Devil: I think being self-taught matters most to those who
are self-taught, and not as a source of shame or a point of pride
but as a simple—or complicated—fact. How do you feel about your
experience?
Bri Tucker: Being self-taught felt giddy at first because
it was new and fraught with danger for a 21-year-old who was
steeped in academics and clutching a newly minted degree in a
completely unrelated field. It was a sudden decision to start my
own design studio, simultaneously learning graphics software and
the complexities of running a business (for which I had no natural
aptitude). Pride in being self-taught and self-employed is
completely justified. Pridefulness, however, is not. Instead, I
have humble gratitude that I live in America, where we have the
freedom to reinvent our lives, the technology to reach out as far
as the imagination can take us and the luxury of introspection.
Devil: The canyons of my ignorance will need to be bridged
somehow, and I think the educational experience provides a safe
bubble in which, free from the usual daily pressures, you can learn
the history of the discipline, the tools of the trade and the
skills of the craft. But I don't want to eat my knees at a tiny
desk, to be the slow kid in school. But maybe I'll get over this
and take some classes. What about you? Will you ever return to
school? How do you feel about it?
Bri Tucker: I will never return to school—not for graphic
design. I acknowledge that I am missing valuable exposure to the
history, theory, tools and skills of our industry; I am simply
burned out on the demands of academic achievement. I am very good
at what I do, and yet without continuing education, I will
inevitably fall behind my potential. But, while my dedication and
joy for making my clients happy is undiminished, I have developed
other interests. My curiosity and passion are now directed toward
organic horticulture and ecology. That's right. If I'm ever caught
in a class or seminar, or even searching Google, I'll likely be
researching plants, birds or bugs.
Bump: Thank you, Ms. Tucker. Ego in the tie:
comments?
Ego: Individuals regard design as only one part of
their lives, as some subplot of their larger life story, whereas I
as a critic tend to look at individuals as playing some small role
in Design's larger story. The eccentric unpredictable details of
any designer's life complicate my wish to present a coherent
narrative. I want Design to have a story. Designers want to have
lives.
Devil: The issue of being self-taught may not matter to
Design, but it matters to those who are self-taught. It influences
their specific relationship to their work, the way it might for
artists and writers and any craftsperson you might name. I'm not
talking portfolios, job titles or industry trends. I'm talking
about the personality of the worker, the way a person crafts an
identity through her work.
Bump: The next identity on the line is Brad
Jamison of Snavely Associates in State College, Pa.
Devil: Brad, you're a self-taught graphic designer who
started out working for a Pennsylvania ad firm. How did you
overcome the presumption of ignorance during the interview and
hiring process? Was it a smashing portfolio, a willingness to be
paid peanuts or a relative who put in a good word?
Brad Jamison: Definitely a willingness to be paid peanuts.
My first interview was for a production “artist” job at a
publication known for its high turnover and low wages. Ignorance
during the interview was probably more obvious than I recall, but
whatever I did worked because I landed the job. Maybe I was the
only applicant? My portfolio was nothing special. I majored in
Communications in college and had a few projects to show from my
one required graphic-design class. Other than that, I guess it was
just good fortune.
Devil: How did you think of yourself and your work
as you presumably struggled to learn and advance in your craft? For
example, you might have been insecure as a self-taught designer,
and so, unwilling to advertise your ignorance of certain matters,
you had to learn in secret.
Brad Jamison: I definitely felt insecure. However, I
wasn't afraid to ask questions. I'm sure I asked things that made
people think, “What an idiot,” before I finished my sentence. Even
so, my goal was to learn as much as I could as fast as I could. My
work at first, being primarily small publication ads, required
little design. So I really didn't experience design insecurity
until I started working for the company I'm with today. That's when
it began, that feeling of “What did I get myself into?” It took a
long time and a number of projects to overcome this.
Devil: You were promoted to senior designer at
this firm. I imagine you kept your eyes open, learned whenever you
could, worked hard and moved up. But this is true of many
designers, self-taught and otherwise. A meritocratic working
environment is ideal but rare. You had to be confident in your
abilities to design as well as manage other people. A degree and
some education are often an Ego boost, inspiring self-confidence.
You lacked that. You also had to perform, which means you had to
deploy acquired skills. How did you do that?
Brad Jamison: An eyes-open, learn-from-others, sponge-like
existence was a big part of how I grew. Getting things done
obviously helped too. My real break was having an environment that
allowed me to grow. We're a group of 15 people doing a tremendous
amount of work. Everyone wears many hats. My confidence grew slowly
out of this environment. A good job here, a happy client there.
Acquiring skills was a little different. My creative director
mentions often that having an eye for design is not something you
easily learn; it's more something that you possess. I spent a
tremendous amount of time drawing as a child. I think that a lot of
my understanding of basic design principles started with these
projects. Software skills came from spending lots of time in front
of the screen, reading plenty of tech literature and not being
afraid of trying something new. My company has also provided
training opportunities as well.
Devil: I can imagine many self-taught designers working in
print, crafting logos and brochures, booklets and business cards.
But you style yourself “an interactive media expert.” This is quite
a broad and ambitious bit of self-definition. I am overwhelmed by
the Teahupoo waves of media software. I have no idea where to even
start. How did you start, and how did you develop your skills to
the point where you can bravely stake a claim as an expert?
Brad Jamison: You are a Devil, aren't you? My brave claim
comes from our copywriter having a little fun with our website
bios. I've learned quite a lot about the, as you say, “Teahupoo
waves” of media software primarily though good old-fashioned trial
and error. But something too many people lose sight of is that it
all boils down to concept and message. I don't know every piece of
software on the market. It's not my job to. If I don't know it, I
find someone who does. Or I bury my nose in another book, message
board or whatever, and solve the problem. So am I “an interactive
media expert”? You make the call.
Bump: Actually, I'll make the call. Thank you, Mr.
Jamison. Next up, Chuck Anderson of No Pattern.
Devil: I've read some interviews with you in which your
interviewer introduces you as young and self-taught, both of which
seem to highlight the fact of your achievements. Identifying you as
self-taught implies a certain kind of biography: you're either the
intuitive creator, born with a gleam in your eye but no guidebook
in your hand; or else you're the heroic loner working hard into the
night to learn what you know. What's the more complicated
truth?
Chuck Anderson: I was born with a gleam in my eye
and a passion in my heart to create. I've really never “learned”
anything about art from any teacher or stayed up late at night
practicing things. I have always been extremely independent, and in
school I think I was a bit of a loner. I would say I am an
intuitive creator who likes to laugh in the face of guidebooks. I'd
like to think I'm more of one of the guidebook's authors.
Devil: One of the myths of being self-taught, in any
discipline, is that you lack the capacity to self-correct. You
don't understand enough about the history or the craft itself to
recognize when you're unintentionally referencing the style of
Stalin-era propaganda, rehashing the mannerisms of Modernism or
just plain making every color theorist cringe in agony. To create,
you have to be reckless, but to review your work, to develop it
during the process of creation, you have to criticize it. You have
to self-correct. What criteria do you draw on to evaluate and
develop your work?
Chuck Anderson: Making color theorists cringe in agony is
probably the last thing in the world I have any worry about. That's
not to say I have the world's best eye for colors, but it is to say
I could care less what they'd think about my work if I'm happy and
getting paid. My self-correction comes when I sit back and go,
“Wow, I am burnt out.” Self-correction for me is just stopping,
getting out of the office and the house, and spending time with my
girlfriend or my friends or my family. I don't sit around all day
worrying about why the composition on a certain piece didn't turn
out right or what I could have done differently with the colors. If
I'm not happy with a piece of work I've created, I finish it and
say, “Well, that sucked. I guess I'll start over or just try
something different.”
Bump: Start over and try something different? Don't mind
if I do. Ego and the Devil? Sit down and shut up. For next month's
fourth and final chapter in this ongoing conversation, I'm going to
wash my mouth out with fire. I'm both a self-taught amateur and a
pro with a degree, and I know in my heart that graphic design is
for happy servants, the gullible and glib, the literal and cynical.
Smart people get bored by it. Smart people move on. Already, Ego
squirms with outrage, and the Devil lusts for revenge. Ultimately,
they will join forces in battle against me. Don't myth it.