Making a Living
Every year, thousands of hopefuls seek to enter the design
profession without quite knowing what it's all about, and without
having a clear understanding of how a design career is different
from that of, say, a fine artist or an illustrator. If you're
getting ready to write a big tuition check to enter a design degree
program, or if you've just graduated and are wondering what to
expect in the working world, this article's for you!
Creative careers
If you're a creative person, there are many possible outlets for
that creativity—ranging from music to fashion, from architecture to
filmmaking. More specifically, if you're interested in visual
communication, you may be attracted to a career in fine art,
photography, illustration or design. However, it's important to
understand that each of these visual career options fits a
different personal temperament. All of them involve the creation
and use of images, but they are not the same in terms of psychology
and work process. It's important to choose the one that's right for
you.
Fine art
Fine artists tend to work alone, selecting their own themes and
setting their own standards. The work is all about personal
exploration and self-expression. If you choose a career in fine
art, you'll be able to set your own schedule and you'll have sole
control over your output. Once you are satisfied with a piece, such
as a painting or a sculpture, it's finished and will not change
after it leaves your hands. To build a successful career, you must
enjoy working independently and be good at motivating yourself to
get work done. Your income will be generated through the sale of
individual items, so you must produce a sufficient quantity of
pieces and do a good job of calculating unit prices. Most sales of
fine art are made through galleries on a consignment basis. The
gallery takes a large commission on each transaction. Some fine
artists also pursue grants to support personal projects. The money,
which usually comes from nonprofit foundations or government
agencies, is a subsidy—it does not have to be repaid.
Understandably, there is intense competition for fine art
grants.
Photography and illustration
The careers of some photographers and illustrators are centered
on fine art as well—particularly those individuals who create
personal images to sell through galleries or who generate personal
projects like limited edition books. However, many more
photographers and illustrators accept commercial assignments from
business clients. Producing work that meets the needs of a client
is very different from producing work just for you. Commercial
clients specify the imagery, size and media, and you must meet
whatever technical specifications are required for the use or
reproduction of the work. You must be comfortable in accepting
feedback and making any requested revisions. Budgets and schedules
must be respected and, all along the way, you must communicate
effectively with the client and keep them happy. To get assistance
in lining up commercial assignments, you may want to establish a
relationship with an agent (sometimes called an artist's rep) who
will promote your services, then negotiate the price and terms of
each project on your behalf. In exchange, he or she will take a
commission. You might also have opportunities to generate licensing
income if you have retained ownership of your commercial images and
they can later be used in additional ways.
Design
Unlike fine art, the focus of design is not on self-expression
or the exploration of personal issues. Being a professional
designer means solving business and communication problems. You are
providing expert advice and strategic services to clients to help
them succeed in a competitive environment. The impact and results
of your work will be measured by multiple sets of criteria—both
yours and the client's. Each project must meet high aesthetic
standards, but it must also meet specific business objectives. Most
professional design assignments span several different media such
as print, online or broadcast. This means that most assignments
require a multidisciplinary team. Projects evolve through an
iterative process of multiple design directions and refinements, so
you need to be very comfortable with the give-and-take of close
collaboration.
There are different ways of structuring teams and different ways
of charging for design services. If you are a freelancer who is
subcontracting with an established creative firm, meaning that
you've been brought in on a short-term basis to help with someone
else's project, you'll be paid a freelance rate. If you accept a
staff position as part of a creative team, you will negotiate a
payroll rate. However, when you're selling services directly to a
business client, it's common for design projects to be negotiated
on a fixed-fee basis. Some designers are also able to generate
income from licensing. Again, this assumes that you have developed
and retained ownership of intellectual property, such as product
designs or software applications, for which there is additional
demand.
Teaching
For some individuals, teaching might also be a career option,
but chances are that it will not be full-time. Most schools of art
and design bring in working professionals to teach specialized
courses on a part-time basis. There are several benefits to this
approach. It gives students access to the latest information and
techniques. It also gives them opportunities to develop their
personal networks, perhaps learn about internships or freelance
gigs and maybe even meet a potential employer. For these reasons,
it's common for instructors of art or design to teach in addition
to their client-related activities.
Design skill sets
If you're interested in becoming a professional designer, there
are four essential skill sets that you must possess:
Talent
The first requisite is talent. You must have an instinctive
ability to exercise good judgment in manipulating the formal
elements of visual communication such as contrast, scale, color,
pacing and typography. You must be able to use them effectively to
develop new and appropriate visual solutions to complex
communications problems. If you don't possess this creative
ability, or the potential to develop it over the course of your
education, then you are not cut out to be a designer.
Technical skills
The second requisite for a successful career is technical
expertise—mastery of the current tools that are necessary to
produce and implement your solutions. Technical skills are a moving
target because design tools are constantly changing. For example,
twenty years ago the tools of graphic design included T-squares,
stat cameras, waxers and Rapidograph pens. Eventually all of those
went out with the trash. Today's basic tools are primarily digital,
including such things as QuarkXpress, Adobe InDesign, Illustrator,
PhotoShop and Acrobat, as well as Macromedia's Dreamweaver and
Flash. However, twenty years from now these in turn will be
gone—replaced by even newer tools. This means that each of us must
constantly work to expand our technical skills and stay on top of
new developments.
People skills
The third requisite is a solid set of interpersonal skills. This
means being a good listener and a good verbal communicator who is
able to build and sustain positive and productive relationships
with others. It means being able to establish and maintain mutual
respect. It means having a positive outlook and exhibiting grace
under pressure. These positive qualities will motivate others to
seek you out. Co-workers will want to have you on their teams and
clients will want you on their accounts. Career opportunities will
be severely limited for any designer who is perceived to be a lone
wolf—defensive, territorial, uncooperative or difficult to
understand.
Business skills
The fourth essential skill set for a designer is business savvy.
In order to advise our clients, we need to clearly understand their
business challenges, trends and options. On each new account, we
have to come up to speed very quickly. We also need to be just as
smart when it comes to our own marketing, financial and management
issues. Business savvy is what makes our careers sustainable over
the long haul.
Range of design disciplines
The field of design is quite large, spanning many different
disciplines. This creates a bit of a paradox. A good designer must
be enough of a generalist to see the big picture and develop
strategies that are comprehensive, but at the same time he or she
must be a specialist in one particular design discipline in order
to execute strategy successfully at a tactical level. Each
individual component of a system must be delivered in well-crafted
detail. Ultimately, of course, it's not possible for one person to
know and do everything. You must choose an area of concentration
based on your talent and interests, then keep sight of how that
piece fits into the larger strategic puzzle. For freelancers and
sole proprietors, this means developing personal expertise in a
specific area and developing a network of peers in complementary
disciplines with whom you can collaborate on an as-needed basis.
Larger design firms are able to hire individuals in a range of
creative specialties, putting them together in multidisciplinary
teams. Together, they are able to plan and execute comprehensive
systems with components that span as many different environments
and media types as necessary. Depending on the firm and the nature
of the client work being done, the following disciplines may be
represented:
- Design planning and research
- Corporate identity design
- Communications and collateral design
- Publication and editorial design
- Brand identity and packaging design
- Advertising and promotion design
- Information design
- Interaction design
- Motion graphics design
- Environmental design
- Industrial design
Different team roles
In addition to bringing your specialized design skills to the
group, you will also be functioning in a particular team role.
Depending upon the project challenges, teams might include
individuals in the following roles:
- Strategists
- Designers
- Implementation specialists
- Programmers
- Project managers
There are other possible roles as well, and some people wear
more than one hat. In a small firm, it's likely that you will
switch back and forth between roles from one project to the next.
In a large firm, however, your role may be less flexible.
Potential employers
The next step in planning your design career is to decide
whether you want to be part of an in-house creative department,
join an outside consultancy or remain independent. You need to
choose the environment where you'll be most comfortable and will be
able to do your best work.
In-house department
Many designers accept staff positions within client
organizations. If your goal is to become part of an in-house
creative team, there are many large businesses that hire design
employees on a regular basis, including:
- Publishing houses
- Entertainment companies
- Broadcasting companies
- Online businesses
- Major corporations
Staff designers are often responsible for maintaining an
existing identity system and making sure that there is creative
consistency in all materials produced. In-house teams tend to work
on recurring projects. Key assignments often come back on an annual
cycle that reflects seasonal promotions and major industry events.
One of the biggest advantages of working inside a large
organization is the opportunity for ongoing collaboration with
product managers and marketing executives. For a young designer,
this is an incredible chance to participate in long-term strategy
development and to see creative challenges from the client's side
of the table. Another advantage that should not be overlooked is
that, because of its size, a large company is often able to offer a
more extensive benefits package as well as some degree of job
security. One negative aspect is that you may have to deal with
corporate politics. In a large company, there's always a certain
amount of tension between departments over resources, budgets and
decision-making authority.
Outside consultancy
Working in a design firm or an advertising agency is a great
option for a young designer because it involves a wide variety of
creative assignments from clients in different industries. It's
also a great way to learn the ropes. You'll have a design mentor
plus you'll learn about business practices and pricing. Corporate
clients buy a range of creative services from outside
consultancies. Most creative firms position themselves as
specialists in a particular discipline, such as corporate and brand
identity, marketing and communication systems, public relations,
advertising, technology services, interactive design or industrial
design. Many advertising agencies belong to large holding companies
that are publicly traded. In contrast, most design firms are small
and privately owned. In fact, it's estimated that half of the
design firms in the U.S. have five employees or less. Even larger
design firms rarely have more than fifty employees.
Your own company
Finally, you may decide that you don't want to be on anyone
else's payroll. You can choose to remain independent. In the U.S.,
the Bureau of Labor Statistics keeps track of employment trends in
a wide range of occupations. Their information indicates that three
out of ten designers are self-employed, compared to one out of ten
in the overall workforce. Anyone who chooses to be self-employed
must come up to speed on a range of important small business
issues, including financial management and the basics of business
law. In addition to producing great design, you're also responsible
for all of your own marketing and sales. Your long-term success
will be very dependent upon the amount of personal networking and
self-promotion that you do.
Staying flexible
At the start of your career, it's important to get yourself onto
the path that is the best match for your interests, talents and
temperament-one that will give you opportunities for personal
growth and satisfaction. Once you're on that path, though, it's
also important to stay flexible and remain open to new
opportunities. The design profession has changed significantly in
recent years and it is continuing to evolve. Larger economic shifts
are taking place as well. The U.S. economy is moving from being
manufacturing-based to knowledge-based, and employment is shifting
from permanent staffing to short-term projects that use independent
contractors or temporary workers. This places a growing emphasis on
expertise, peer networking, collaboration and technology. Designers
are at the cutting edge of all this. Success requires brainpower,
entrepreneurship and flexibility. As you advance in your career,
always look ahead and keep a broad view.
About the Author:
Shel is a graphic designer who is active on the business side of professional practice. He has solid experience managing the operations of leading creative firms and guiding them through periods of accelerated growth and rapid change. He has served as director
of operations for MetaDesign San Francisco and as vice president of operations for Clement Mok. He provides management consulting services to a range of creative firms in both traditional and new media. Shel has served on the national board of the Association
of Professional Design Firms and as the president of AIGA San Francisco. He has written and lectured on many topics related to design management and teaches Professional Practice at the Academy of Art in San Francisco, the California College of Arts, and the
University of California.