Leveraging Our Differences
In-house designers often suffer from an identity crisis and
perception/reality gap. We ask ourselves, are we from the same tribe as
designers who freelance, work in agencies or have gigs in boutique firms? If
not, do we want to be? Are we inferior, hacks or corporate geeks who have sold
our souls to “the man”?
At work, are we part of the caste that sits in
finance, marketing, HR or the C-suite, and is that what we want? Are we truly the way our non-design coworkers
see us (or how we imagine they view us)—weird, emotional, impulsive,
nonconformist prima donnas at worst or, at best, a profit-draining department
barely relevant to the company’s core business?
We are absolutely not card-carrying members of either
culture, and as outsiders we suffer the stigma of being just different enough
to be misunderstood, undervalued and marginalized by both the business and
design communities—but shame on us if we let that happen.
The reality is that our differences actually add to the
value we can bring to both the design and business spheres. The opportunity
here is to understand, embrace, articulate and leverage what makes us unique.
We wear many hats.
Design firms and ad agencies generally draw a more distinct
line between the various roles and responsibilities that exist within a
creative team. There might be account managers, traffic coordinators, project
planners, proofreaders, print buyers, production artists and then, of course,
the designers. Because of the type and amount of work independent firms and
agencies bring in, this structure is appropriate and necessary.
For in-house groups, because of our size, the consistency of
our projects, our workload, and our familiarity with our clients and the
company’s business, we typically work within a flatter structure and therefore
often wear many hats. We liaise with our clients, work with outside printing,
illustration and photography vendors and collaborate closely with peers in IT,
product development, marketing, sales and even finance.
This way of working affords us a broader perspective about
the business world, a greater understanding of how one function can impact
another and opportunities to hone our communication and collaboration skills.
These real-world experiences and aptitudes, which we’re regularly refining,
give us a distinct advantage over our non in-house design peers, especially as
multidisciplinary teams become increasingly prevalent.
We work limits to our
favor.
There’s an adage in the world of acting that comedians make
for great dramatic actors but not the other way around. The premise is that
being funny requires more and different types of skills than being serious. The
same holds true for in-house design when compared with most agency and design
firm projects.
In-house designers encounter more bureaucracy, regulatory
restrictions and standardization and less flexibility and creative freedom than
those who work outside corporate walls. Having to produce powerful design
deliverables in a much smaller and more limited space forces us to exercise and
develop creative and strategic muscles that others not facing this adversity do
not. Our challenges are greater but so is our achievement when we succeed.
We went to school for this.
Design is not subjective, and it’s our job to let our
clients in on that particular fact. Because of their ignorance of the art and
science of design, our corporate copilots tend to dominate rather than
collaborate. We went to design school for at least four years, just like they
did as undergrads for the majors they pursued.
The design choices we make on our assignments are based on a
solid understanding, gained from our academic pursuits, of how best to turn
abstract direction (hopefully in the form of a creative brief) into visual
reality. The sooner and more assertively we articulate this fact to our
clients, the better the design artifacts we produce will be.
We solve problems.
A misunderstanding of our expertise can also lead to missed
opportunities. To see us as only tactical tools for implementing corporate
strategies is a waste of our talent. We’ve been trained to solve problems in
powerful and innovative ways. The design thinking process—defining the problem
and then researching, designing, prototyping and implementing the solution—can
be a much more effective methodology than what normally takes place in
corporate environs.
Our colleagues usually default to a linear and
oversimplified MO—make a mistake, come up with a solution (usually gleaned from
a past project or a competitor), execute. The core opportunity is not defined,
nor is there any rigorous process backing up the resolution, which usually ends
up being subjective at worst and imitative at best. The result is a quick fix
with short-term gains but guaranteed long-term failure.
When we’re involved at the outset of a strategic initiative,
which is far too infrequently, we can offer a valid approach to moving it
forward. In addition, we can lend our executional expertise to help define the
most feasible and cost effective ways to implement the final plan.
The practice of design in an organization whose primary goal
is not design is challenging, frustrating, enlightening, fulfilling and
certainly different than what our peers in the greater design and business
communities do at their jobs. That those distinctions exist is not the relevant
fact. How we embrace and leverage those differences is.
About the Author:
Andy Epstein started his career as a freelance designer and illustrator with clients as varied as Bacardi, Canon, Bantam Books and Merck. Jumping into the world of in-house in 1992, Andy created and grew in-house design teams for Commonwealth Toy and Gund.
He later restructured and expanded the hundred-person creative team at Bristol-Myers-Squibb and consulted at Johnson & Johnson. After a three year stint at Designer Greetings leading an in-house design team responsible for the company’s product lines and Point
Of Sales materials, Andy moved back into pharma heading up a 65+ managed services team at Merck.
Andy has written and spoken extensively on in-house issues and published “The Corporate Creative”, a book on in-house design, in partnership with F&W Publications in the spring of 2010. He is a co-founder of InSource, an association dedicated to providing
support to in-house designers and design team managers. Most recently he was head of INitiative, the AIGA program dedicated to in-house outreach and support where he expanded on his efforts to empower in-house teams and raise their stature in the design and
business communities.