Innies and Outies
In my old neighborhood growing up, an important distinguishing
feature for us kids was our navels. Specifically, did we have an
innie or an outie. Neither was better than the other; it was just a
point of distinction.
In the larger design neighborhood, there are innies and outies,
too. Designers who work in in-house departments are the innies, and
designers who are solo freelancers or who work in independent
design firms or ad agencies are the outies. Their differences, of
course, go far beyond belly button anatomy.
I've found little statistical information to compare and
contrast these groups beyond salaries and benefits, so though I
can't vouch for the accuracy of anecdotal observations; for the
sake of starting a dialogue, I'm going to use my personal
experience and that of designers I know to illustrate the
distinctions between them.
Going out on a limb, I'll start with the supposition that innies
tend to be older and with families, while outies are generally
younger and without children. If you accept this as fact, some
conclusions can be drawn about the relationships of these groups to
their working environments. In-house departments tend to have more
predictable hours, better benefits and an even-paced workflow. With
greater financial responsibilities, as well as time and emotional
demands at home, the corporate workplace is more appealing to
family-oriented designers.
Acknowledging that the opposite working conditions may hold true
for design, marketing and ad agencies, there is a different set of
advantages for the outie designers that outweigh their longer, less
predictable hours and lesser benefits. While it is documented that
salaries are higher than those of in-house designers, one can
assume that a more creative environment, more varied projects and
more opportunity for advancement and acknowledgement by their peers
hold appeal for designers working in the studio environment.
So are outies more creative, ambitious risk-takers and innies
more mature, conservative family-types? Well, yes and no. There are
other factors that temper this truism. Most obvious is the fact
that even within the in-house and agency worlds a range of
workplace conditions exist. The experience of designers working at
Fossil or Gap is much different from that of designers at Pfizer or
Merrill Lynch. The former companies market a design-driven product,
while the latter provide services whose reliance on design is
primarily for informational purposes. The same holds true on the
agency side: a design firm focused on government work is going to
operate differently from a firm whose clients are in the
entertainment industry. Further narrowing the gap between the
in-house and agency experience is the business community trend of
placing greater emphasis and value on good design, leading to more
concessions to in-house teams and the design community's
realization that in order to survive in today's marketplace, they
have to be more businesslike, which impacts their studio
environments as well.
Even taking such issues into consideration, innies work for one
client, basically, in a more business-focused environment, with
upper management holding different expectations of them than it
would for outside agencies, which may allow fewer opportunities for
the innies to flex their creative muscles. Their outie counterparts
generally work on multiple accounts, with more time devoted to
research and concepting.
As far as skill sets are concerned, I believe outies—with their
exposure to more varied projects and the higher expectations that
are placed on them by their clients to come up with unique
solutions—are trained to be more creative problem solvers. In the
areas of communication and project management, innies, not having
account execs or traffic managers to aid them, tend to be more
experienced and possess stronger skills to address those
responsibilities.
While anyone could disagree with the specifics of these
differences, there should be little argument that differences do
exist. The distinctions in skill sets, disposition and motivators
don't make one group better than the other—but they should be
acknowledged, both by managers doing the hiring for their companies
and those being hired. As designers, we all need to take stock of
our life situation, our strengths and our priorities, and then
invest our time and energy into pursuing a career in one of these
worlds. Just staring at your navel may make for good meditation,
but taking the next step and determining whether you want to be an
innie or an outie will help ensure that you have a successful and
fulfilling career.
About the Author: Andy Epstein is a veteran in-house design manager, having created and grown in-house design teams for Commonwealth Toy and Gund before restructuring and growing the 100-person creative team at Bristol-Myers-Squibb. Most recently he led an in-house design team at Designer Greetings, a greeting card company, developing the company's product and point-of-sale materials. This fall Andy accepted an offer to lead a 40+ multidisciplinary managed services in-house team at Merck Pharmaceuticals. He has written and spoken extensively on in-house issues, and was the co-founder of InSource, an association dedicated to providing support to in-house designers and design-team managers. Andy edits and contributes to the HOW InHOWse blog, published The Corporate Creative with HOW Books and is currently heading up AIGA’s in-house INitiative.