In-house In-conomics
Unless you've spent the last month swearing off all news media
and have been holed up in your rec room downing Red Bulls, playing
Grand Theft Auto 13 and watching every Star Trek
episode ever made, you've probably, even if just fleetingly, seen
the sobering financial reports and worried about your in-house
group's future. Here's the newsflash: the economy is tanking and
your in-house team is vulnerable to downsizing (or “rightsizing,”
as corporate PR likes to call it). One of three things will
happen:
- Nothing—which is not likely for many teams.
- Your department will be downsized on the misguided assumption
by the bean counters that this will save your company money—all too
likely for many departments.
- Or, you and your creative team leads will effectively
articulate your value and convince upper management to actually
shift projects from outside agencies and firms to your in-house
group— unfortunately for you, perhaps the least likely
scenario.

Economic instability has many in-house designers feeling
off-balance. (photo: Pittsinger)
At the very real, though unintended risk of pitting in-house
departments against agencies and design firms, I contend that the
third scenario would best serve you and your company from a cost
perspective. In addition, the urgency of the economic realties may
actually provide you with an unprecedented opportunity to make your
case to a more open-minded (read “desperate”) group of decision
makers. If you don't take advantage of these circumstances, don't
come crying when you get that dreaded call from HR.
Regrettably, upper management's knee-jerk reaction to the need
to reduce overhead is to cut staff. While this may be an
appropriate action to take with some departments, it often does not
apply to creative teams. This fact is not obvious to someone who is
unfamiliar with the process of creating marketing materials.
“Finance” may not realize that if the company is still committed to
marketing its goods and services, someone is going to have to
execute on those projects; and by moving to an outside vendor, the
net result will be an increase in marketing expenditures. Finance
only sees the elimination of creative team staff as an easy way to
quickly reduce overhead. Therefore, the case to be made is your
team's cost-saving potential—and you'd better make it now, but
you'd better do it smart.
The case to be made is your team's cost-saving potential.
The first step is to identify the people with whom you will need
to have an objective, informative, but assertive discussion. Is it
your manager, your one-up manager, a director in the Finance or
Procurement departments, or all of the above? With whom will your
discussion resonate the most and who truly has the power to act on
your recommendations? Ideally you'll want to involve all the key
players at one time in the same place so that they all hear the
same message, can discuss the pros and cons of your proposition as
a group and call out or squelch the hidden agendas of any of the
key stakeholders.
Once you've determined the who, you will need to focus on the
what, how and why. You'll have to gather hard data that benchmarks
your costs against those of existing or potential vendors. The most
basic point of comparison is hourly rates. Reach out to Procurement
or Accounts Payable to get the agency rates. To calculate your
rates, add up the salaries of everyone on your team and add in an
additional 35 percent if they are full-time employees, to account
for benefits. Divide this figureby 1,920 hours (48 weeks x 40 hours),
and then divide that figure by the number of people in your group.
That will give you a blended or averaged cost per hour for your
team's services. (Note that 48 weeks was used to take into account
vacation, holidays and sick days.) You can then present the
agency/design firm costs side by side with your costs.
Be aware that this formula does not take into account overhead,
other than your salaries, such as office space and utilities. It
therefore could be argued that you are not comparing apples to
apples. If you put this formula into the context of your company's
fixed operating costs, though, it actually speaks to a key
advantage of having an in-house department: the leveraging of
existing corporate assets to gain additional value. Simply put,
it's most likely that your company has made commitments for office
space and contracts for office services that, whether or not your
team happened to be there, would still have to be paid for. In
essence your company is using these resources (which otherwise
might have gone to waste) to better effect by using them to support
an in-house department rather than paying agency rates that have to
include those very same types of expenses (agencies must also
factor in their rent, utilities and equipment).
There are many non-design functions that your team provides that
save your company money and external partners cannot provide.
This rationale can be extended to personnel. An outside firm has
to employ staff to handle non-design functions such as HR,
bookkeeping and legal functions. Your company can leverage its
existing staff in Finance, HR, Operations, etc., to support your
team at no additional cost to the company's marketing budget.
Taking this a step further, your in-house team's structure is most
likely flatter than an outside design firm's. While they might have
account executives, traffic and project coordinators, many of these
functions are likely being handled by your design staff, further
reducing overhead (and possibly adding efficiencies).
Your department does not mark up subcontracted services. It is
general (and perfectly ethical and accepted) practice for agencies
and firms to charge what basically amounts to a handling fee when
they have to purchase print, photographs, illustration or other
specialty services that they do not create internally. Typical
mark-ups range from 20 percent to 30 percent. These fees can
quickly add up over the course of a year. By utilizing your team
those costs disappear.
There are many non-design functions that your team provides that
save your company money and external partners cannot provide. Your
team has a broad and deep understanding of the marketing, review
and creative procedures and policies established by your company.
You are in the unique position to assist in the training and
support of new marketing hires in these areas. Your team can guide
your clients and other partners on how to most efficiently move
their projects through these often-complicated processes, so they
can be more productive and spend more time on their core
competencies. This extends to your branding knowledge as well. Your
team will catch unintended branding and compliance errors early in
the creative process before they get to a stage where it would take
much more time and money to correct.
The faster marketing materials are produced, the greater the
cost savings. Fewer hours spent on a project mean lower costs for
that project. Your team's “speed to market” efficiencies and
advantages over agencies include quicker learning curves than
agencies on new projects; incentives to shorten turn times; and
greater access to clients, as well as the previously mentioned
brand and compliance institutional knowledge your team
possesses.
Your intimate understanding of the creative process can provide
valuable insights to others.
Working with your internal team simplifies your company's
financial procedures, thereby saving time and money. Instead of
having to issue purchase orders, process payments and pay tax on
services rendered by outside resources, in-house teams often
require much simpler chargeback procedures or already have funds in
their budgets. This minimizes or even negates entirely the need for
your company's Accounts Payable group to be involved in
payments.
In your commitment to have your team best serve your company in
times of financial hardship you may need to make difficult
concessions that will impact your departmental structure. But these
concessions can be minimized. If reduction of full-time headcount
is an issue where you reach an impasse with Finance or that they
can make a reasonable case for, you should consider moving some of
your staff to contract-worker status. While this may not be well
received by staff at first, having them come in through a staffing
agency that provides benefits and a steady check beats being on
unemployment any day of the week.
Finally, be sure to make yourself available as a design business
expert to help your management team craft and refine its agreements
with outside partners. Your intimate understanding of the creative
process can provide valuable insights to others who are responsible
for setting up and managing these relationships—a big value-add
rationale for you and your team.
Keep in mind that the suggestions I'm making are in support of
transparency, clarity and doing what's best for your team and your
company—not to obscure or manipulate the facts for your benefit
only. If you go into these difficult conversations with shared
goals as your primary commitment, you'll be making the best case
possible for the value you bring to your company.
One HUGE caveat: I'm offering this advice based on what I
presume to be your company's cost-savings concerns and
misperceptions about where it can best find savings in a troubled
economy. By going down this road, realize that you run the very
real risk of commoditizing and devaluing design. Only you know your
employers well enough to predict if these rationales will resonate
or if they could potentially hurt you, your team, your design firm
peers or even the broader industry. When having these conversations
with management, you need to clearly state the value of design in a
broader context—that design is not a luxury, but a necessity of
doing business in the 21st century—and assert that you are speaking
to efficiencies when comparing your team to outside agencies, not
comparing quality.
Editor's note: There
was a mistake in the formula as published on October 17. It was
corrected on October 21. go back to
article
About the Author:
Andy Epstein started his career as a freelance designer and illustrator with clients as varied as Bacardi, Canon, Bantam Books and Merck. Jumping into the world of in-house in 1992, Andy created and grew in-house design teams for Commonwealth Toy and Gund.
He later restructured and expanded the hundred-person creative team at Bristol-Myers-Squibb and consulted at Johnson & Johnson. After a three year stint at Designer Greetings leading an in-house design team responsible for the company’s product lines and Point
Of Sales materials, Andy moved back into pharma heading up a 65+ managed services team at Merck.
Andy has written and spoken extensively on in-house issues and published “The Corporate Creative”, a book on in-house design, in partnership with F&W Publications in the spring of 2010. He is a co-founder of InSource, an association dedicated to providing
support to in-house designers and design team managers. Most recently he was head of INitiative, the AIGA program dedicated to in-house outreach and support where he expanded on his efforts to empower in-house teams and raise their stature in the design and
business communities.