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Two big issues always hover around the concept of “design.”
The first is, What is design? The second is, What is good
design? Gain asked Richard Buchanan of Carnegie Mellon
University to reflect on both issues as they relate to design in
and for electronic, interactive media.
“Good design” is an important issue in current discussions of
websites and digital products in general. The explosive development
of the digital medium has flooded the market with a wide array of
information products of varying quality. Many of these products are
highly effective, but a significant number fail to meet the
expectations of consumers or satisfy the needs of business. As
competition increases, we wonder if there are criteria to guide the
development of new products for the digital environment. Is there a
practical framework we can use as a touchstone in judging the
quality of new products?
Download the article (364 KB, 5 pages)
In this webinar, Celeste M. Combs of The Experience Group and Adobe expert
Erik Natzke share best practices of emotional design and discuss how you
can apply it to enhance the user experience of your next interactive or mobile project.
Section: Tools and Resources -
interaction design, ux design
Learn how to make better decisions around your firm’s offering to prevent the slide toward marginalization. This webinar was part of the “Financial Metrics” series with David C. Baker.
Section: Events and Competitions -
finances, studio management
INTERACTIVE ART DIRECTORThe Fowler Group
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