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DESIGN READING: Joshua Foer’s book Moonwalking with Einstein describes his stumble into the weird world of memory mastery. What began as a casual interest rapidly sucks him into an existential crisis. The more intrigued he becomes, the more stumped he is: “I didn’t have a clue how my own memory worked,” he says. Foer finds himself shadowing memory champions and chatting with neuroscientists, who, eager to persuade, turn him into the subject of numerous psychological and intellectual tests. He hears repeatedly, “Anyone can do it. It’s memorization. It just takes practice.” So he dives in, emerging one year later in the finals of the USA Memory Championship.What I found most interesting about Moonwalking with Einstein is how quickly we all dismiss our “half functioning” memory. I wonder what our profession would look like if we began to explore the full capacity of our memories, especially since a designer’s work is always referential. Are we aware of these points of inspiration? What role does memory play in the design process? And if “our memories are indeed improvable,” should we be spending more time on improvement?
I am a senior design student graduating in May, and for my final portfolio class, the professor is requiring us to print 100 letterhead and 100 envelopes of our identity for the final project.
We, as a class, find this to be excessive, and wanted to get the feedback of the professional design community.
Is 100 of each excessive, since as emerging designers we are most likely to change out identity in a short timeframe, or should we just suck it up and waste the paper and money?
What is the general opinion of fiverr?
I'm a student designer. What is the average time that you spend researching/sketching for logo concepts?
Does anyone have an opinon on whether student designers who are creating a personal identity for themselves should come up with a logo or logomark or just stick with a simple rendering of their name to put on their portfolio and identity package materials?
I am currently trying to develop my visual identity.
Andy Martin approached Thonet with interest in their hand steam-bending capabilities developed in the 1830s, which were originally used to build furniture. The materials of the bike are beechwood, titanium and aluminum—an interesting contrast of materials.
Presenting Sponsor: Adobe
Karin Fong is a founding member of Imaginary Forces and the designer
behind a long list of stellar film titles and ads. Ideas, concepts and storytelling form the building blocks for her innovative motion work.
Section: Inspiration -
advertising, motion graphics, environmental design, title design, diversity
Designers who work with the subject food are often called “food designers.” According to Marije Vogelzang, food is already perfectly and beautifully designed by nature. She designs from the verb “to eat.” Inspired by the origin, preparation, etiquette, history and the culture of food, she calls herself an “eating designer.”
Section: Why Design -
Conference , business
Web Designer - Must have graphic design skillsInvestment Company Institute
Washington, District of ColumbiaMay 30 2013
Year of the Snake Finances
Shared in Inspiration by Neil Spencer