From Voice ~ Topics: biographies, illustration
The Spirit of Will Eisner
But exaggeration is hardly necessary when enumerating his extensive accomplishments. After all, this is the man for whom the industry’s most prestigious and coveted honor, the Eisner Award, was named. And deservedly so.
In a career that spanned nearly 60 years, from 1936 to his death at age 87 on Monday, January 3, he consistently strived for, and succeeded in, furthering the art and craft of comics.
The term “graphic novel” had been used to describe long-form comics at least a decade before Eisner adopted it. It had also been applied to specific books in 1976, two years before the first printing of his A Contract with God and Other Tenement Stories, blurbed on the cover as a graphic novel. In the introduction, he acknowledged his debt to Lynd Ward, himself no stranger to pictorial narrative. Not incidentally, Contract shares thematic concerns with Ward’s masterful, wordless 1929 God’s Man: a Novel in Woodcuts.Although Eisner went on to write and draw books approximating novel length, his first paperback effort was more precisely a collection of four short stories. But ah, what stories—fables, really, of the flawed and struggling inhabitants of a depression-era Bronx neighborhood. The devoutly religious man who feels personally betrayed by his deity, the alcoholic street singer, the anti-Semitic building superintendent [fig. 1 ContractGod, fig.2 ContractSinger, fig. 3 ContractSuper], all are portrayed with a humanist’s compassion and a minimalist’s economy. If not for their occasional detours into histrionic melodrama, his storytelling would rival those of another legendary master of the form, Harvey Kurtzman, in his 1950s heydays with EC’s combat titles.
Eisner’s graphic style was often balletic in its grace. One Contract story opens with a full-page aerial perspective of Dropsie Avenue with its stoops, fire escapes, clotheslines strung from building to building, elevated subway line in the distance, and many other minutely indicated details rendered with deft, casual brushstrokes [fig. 4 ContractCookalein]. The following spread of panels indicates a swooping down onto tenants chatting out their windows, then a zoom through to settle in on a domestic scene. With spare use of captions and cartoon balloon dialogue, a bounty of exposition is compacted into three small pages with breathtaking fluidity.
Eisner began teaching comics classes in the early 1970s, which led to such well-respected books as his Comics and Sequential Art and Graphic Storytelling and Visual Narrative. But in a recent interview with fellow artist-instructor Joel Priddy, he recalled how his own training back in the early days was mostly instinctual: “Most of the artists I grew up with, my contemporaries, never really discussed the mechanics of the work. All of them were working on it ... the only word I can think of is ‘viscerally.’ They just knew.”
While serving duty during World War II Eisner was already a tutor of sorts: he did preventive maintenance guides that were distributed by the Army. He wasn’t the first to use comics as an instructional tool; it didn’t take a visionary mind such as his to recognize the value of organizing complex information into a few basic words and pictures. But ah, what guides they were. Characters like Joe Dope would serve as frames to entertain and engage the empathy of the troops while explaining equipment care [fig. 5 JoeDope]. Consequently, these strips significantly outperformed standard military manuals. Eisner went on to found American Visuals Corporation, through which he illustrated educational materials for the Defense Department, schools, and corporations such as General Motors.
Even as a youngster he was quite the entrepreneur. In 1937, at age 20, he co-founded the Eisner and Iger comics studio. A new, bourgeoning market had recently been established—original comic books—and his shop and staff provided the product. It was a client, not Eisner himself, who conceived the idea of selling comic book stories to newspapers. They hired him to create, write, design, and produce a weekly 16-page syndicated package—no small accomplishment in itself. Plus, at a time when the artist-writer hyphenate was rare, he drew the first of the three feature in this Sunday comics supplement about a crime fighter he called the “Spirit.”
And oh, what a crime fighter. The field was already becoming glutted with simplistic adolescent power fantasies, but the Spirit had the texture of real life. He was decidedly not a costumed super-hero: he was a plainclothes sleuth, and prone to noir-like pummelings from two-bit goons. And he displayed an ironic, smart aleck-y sense of humor, highly unique for this genre.
The strip, at seven or eight pages, reimagined itself every time. One week the format might be a fairy tale, another week a seven-page poem [fig. 6 SpiritReader]. Sometimes the Spirit would be shoved off to the sidelines or shunted altogether if Eisner felt so inclined. A Gerhard Shnobble episode [fig. 7 SpiritShnobble]—Eisner’s personal favorite—is a philosophical contemplation of man’s place in the universe disguised as a cops and criminals yarn. The Spirit was his first major milestone in his lifetime goal to explore and elevate comics as a mature literary form.
Striving to appeal to adults, Eisner defiantly ignored the syndicate’s marketing demands to brand the section. He kept the feature’s title—which functioned as a front-page logo—in constant flux. Week after week he’d devise imaginative, and often flamboyant, ways to transform the word “Spirit”—windblown wisps of torn paper, prison bars, even skyscrapers; the list goes on and on—and integrate it into his overall composition [fig. 8 SpiritElevator, fig. 9 SpiritParrafin, fig. 10 SpiritStamp].
He was as playfully experimental with his layouts as with his plots and lettering. He may not have invented the huge variety of visual devices he used—silent sequencing, theatrical lighting, cinematic stylings [fig. 11 SpiritNimbus, fig. 12 SpiritRubberband, fig. 13 SpiritPlaster]; the list goes on—but he did an exceptional job expanding and refining them. His innovations are regularly apparent in the works of others today. As just one example, alternative cartoonist Chris Ware’s schematic flourishes with page structure seem a bit less revolutionary after one confronts a page from 1947 that shows an open cross-section of a multi-level house, with the rooms doing double-duty as a consecutive series of panels [fig. 14 SpiritGirlschool].
Jules Feiffer, Lou Fine, Joe Kubert, Jack Cole, and Wally Wood were just a few of Eisner’s esteemed assistants during this feature’s 12-year run. They could be considered among the first for whom he’s served as a mentor, either directly or indirectly. The blue outfit and mask work by the dad in The Incredibles movie is director Brad Bird’s tip of the hat to the Spirit. The Greyshirt comic by writer Alan Moore and artist Rick Veitch is another recent homage. It’s impossible to estimate the total number of people in the visual arts he’s influenced. How many graphic designers were mesmerized by a “Spirit” splash page during their formative years? I, for one.
The world should be extremely grateful that Eisner’s “Spirit” archives and many recent works are currently in print and in demand. Additionally, a final project, The Plot: The Secret Story of the Protocols of the Elders of Zion, is scheduled for spring release. And it’s hardly a stretch to believe that Eisner’s spirit will continue for many generations to come.
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An informative ten-minute QuickTime documentary excerpt about Eisner has just been made available here ...
http://www.montillapictures.com / -
Was Eisner really the man behind graphic novels? His always seemed to lack something that Maus others had. They were like over done. I liked them, but it seems like more sophisticated ones came after. Would anyone agree?
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Well said, Michael.
Eisner spent most of his career doing educational comics, saving both American lives and taxpayer money with regularly produced booklets for the military, and making good, regular money at it. My career in educational comics, by contrast, would seem embarrassingly amateurish and spotty, doing occasional, weakly distributed comic books against war and oppression. I say "would seem" embarrassing because I used to take pride in amateurism, having some questionable notions about what a "democratic media system" might look like.
Every few years I used to think of sending Eisner some of my work because of our shared interest in educational uses of the medium, but I didn't. I met him only once or twice, at comics gatherings, and remember him as kind, warm, gracious and encouraging. I must have shown him Keiji Nakazawa's _I SAW IT_, comic book about the Hiroshima bomb that I republished, because Eisner wrote a nice blurb for me to use to promote it.
Eisner's "graphic novel" _ A Contract With God_ managed to look more dashed-out than the work he had whipped out when working against deadlines. Part of the beauty of it, though, was that he broke free of the tyranny of pre-established page counts and told stories at their own, internal pace. Eisner, unlike other older cartoonists, had seen the new possibilities that the comix movement had opened up, and then jumped in and took things farther and bigger.
I never stopped loving Eisner's work on a gut level, even when he wrote stuff like that "sequential art" textbook, which seemed to strain so hard for a respectability he should have been able to take for granted but never could (until he finally did live to see comics turn respectable in his last years.)
I cannot adequately express how important his many achievements in comics were, but because of the large community of fans he leaves behind, I don't have to find those words myself.
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Will Eisner was a great artist, writer, and person. I had the distinctly cool fortune of my mother being his next door neighbor for a few years, so I got to hang out with the guy and experience his generosity and wit.
I was a graphic design student at the time, and design was something he was very interested in. Of course, my best typographic manhandling barely even sits in the same county as the outrageous giddiness of his Spirit covers.
Your writeup is a nice primer for his earliest work, but the man was a workhorse. He put out a couple of graphic novels a year, all of them special. The ones that stand out to me are Invisible People (a set of stories about the dehumanizing power of the city) and Last Day in Vietnam (a collection of drawings/stories about his work in Vietnam during the war). And those probably aren't even the best.
A question I've always wanted to ask: his signature looks strikingly like the Walt Disney logo. Did he design it? -
I am lucky enough to count Will as a teacher, mentor and employer in my days as student and young graduate. Being able to observe his work process in his studio was a treat every student of art and design should experience, to help round out and complete their education.
The only thing that confused me about news of his death was the fact that every time I saw him over the next twenty something years, he seemed to be growing younger. I'm sure his love of both tennis and continuing the work he loved kept him young and vital. That is yet another lesson he has for me, as well as others. We should all cherish Will's legacy of life as well as his approach to graphic illustration.
In the years to come, when I think of him, from time to time, I will smile at memories of my interupting one of his speeches during class at the School of Visual Arts that ended with him claiming his success at art was in being fast and not being good. I yelled, "is that what Mr.s Eisner says?"
He smiled and laughed and promised me a job in his studio upon graduation. Any man who can laugh at himself gets the highest marks in my book. He was more than fast. He was good, too. -
Responding to the Jeff Crump post. I have Will's business card. His signature
is obviously the same as Walt Disney's. My dad, David Alfred Boehm, was a friend of Will's. We went out to lunch and dinner few times. I wish I had noticed that the font Will used as his signature for his business card was the same font used as Walt Disney's logo. I assume that Will was hired to come up a Walt Disney logo because he had a certain flair that Walt didn't.

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