From Gain ~ Topics: design thinking, sound design

Speak, Machine, Speak!

There is a revolution taking place in the world of marketing. Consumers are tired of the best efforts of the designer and the brander. They find tedious our efforts to anticipate the terms and phrases they want to hear. In the words of that old Talking Heads song, consumers want us to “stop making sense.”

The glow and lure of the machine (photo: James Kamo).

Let me introduce you to the Coke machine in the basement of Building 6 at MIT. I was standing there the other day trying to get a bottle of Dasani at the break. I could hear the coins go in.  And then there was that long pause, the one that makes you think, “Damn, this thing is not going to…” And then there is this great rumbling sound as the plastic bottle pachinkos its way through the machine and into the opening. Sometimes I try to picture the mechanics of a sound, but finally I give up.  The mysteries of a Coke machine are impenetrable, knowledge too terrible for the likes of this anthropologist.

This is a wonderful sound because it’s low and rumbly. But I especially like it because it’s accidental. It just happens to be the sound a plastic bottle makes as it tumbles through a Coke machine. Call it a “found sound.”

No one designed this sound. This isn’t like the car door closing sound that Detroit builds into cars to persuade us that we have bought wisely, that our automobile is a paragon of quality and workmanship.

No, the Coke machine is a little like my dishwater. It gives off a sound in spite of itself. In the case of the dishwater, the sound is tumbling, but not rumbling. It sort of swooshes, an ocean in a box.

(Dude, those saucers are surfing!)

The keypad of my ThinkPad makes a sort of plastic rustle and the hard drive makes a high-pitched scream. The first makes me feel super-productive. The second reminds me that everything I do on the keyboard depends on a mortal hard drive. Other sounds I don’t like: the noise candy wrappers give off in a movie theater. These suspend my suspension of disbelief. Not all found sound is a blessing.

The charm of found sounds is that they are not designed. They just happen. No one thought to make them. No one was trying to anticipate what a middle-aged anthropologist wants to hear from his Coke machine, dishwasher or ThinkPad. And this is charming because these objects become a kind of whiteboard. I don’t have to shift anyone’s meanings to attach my own.

And this is what I am proposing, that we make more things in the object world speak but signify nothing. Because, as I say, consumers are tired of our best efforts in the area of meaning management. Part of the problem is the continued tyranny of KISS (Keep It Simple, Stupid) regime marketing. No meanings are always better than moronic ones.

But some designerly meanings are the work of a virtuoso. (I am the husband of a designer, so I know some of these paragons first hand.) Their meanings are welcome. They make objects more interesting, more vocal (positively scintillating), more companionable (positively chummy), more evocative and musical.  I merely wish to say that there is a place in a design brief for “no meanings.” We should leave a place for the object owner or companionable to insert their own work.

You know, like those great signs in Mexico City that say disponible (available). Because, as it turns out, Shakespeare’s Lear was wrong: something comes of nothing, after all. Nothing speaks! Sorry—the marketer forgets himself—make that: nothing speaks like nothing!

About the Author: Grant McCracken holds a PhD from the University of Chicago in cultural anthropology. He is the author of Culture and Consumption I, Plenitude, Big Hair, Culture and Consumption II: Markets, Meaning, and Brand Management, The Long Interview, Flock and Flow and the soon-to-be-published Transforming Selves. He has been the director of the Institute of Contemporary Culture at the Royal Ontario Museum, a senior lecturer at the Harvard Business School, a visiting scholar at the University of Cambridge and he is now a research affiliate at MIT. He lives just outside New York City with his wife and cat. He blogs at www.cultureby.com/trilogy.

  1. link to this comment by John Moorehead Tue Mar 04, 2008

    Interesting. I've been thinking a lot about my place as a designer who communicates through well, design.

    I might just be sensitive to the matter, but we're often guilty of over-designing, or doing too much.

    Let's all remember that there are times when we should just leave it-don't design everything. Just enjoy it for what it is.

  2. link to this comment by modemlooper Thu Mar 06, 2008

    I read something somewhere that said when your finished with a design take one thing away and then you truly finished.

  3. link to this comment by Capisco Fri Mar 07, 2008

    I have in the end, could not resist the lure of the machine.

  4. link to this comment by Nate Tue Mar 11, 2008

    Doesn't disponible mean "available"?

  5. link to this comment by Andres Menting Tue Mar 11, 2008

    I am Andres Menting, a third year graphic design student at RIT, and a fluently and native spanish speaker. Yes, available means "disponible."

    The KISS tyranny mentioned by Grant McCracken and once brought to the surface by Stavros Cosmopolus, is a very valid point. I may have to disagree with the fact that the author is calling it a tyranny, but I strongly believe that the idea of keeping things simple is the salient and primary action of functional and transparent design.

    Maybe we should all remember to keep it simple.

    salient.ANDRESmenting.

  6. link to this comment by Sue Apfelbaum Tue Mar 11, 2008

    Thank you to the readers who noted the correct translation of "disponible." I was responsible for introducing the erroneous translation and have corrected it accordingly.

    Sue Apfelbaum, managing editor

  7. link to this comment by Cait Tiller Wed Mar 19, 2008

    I really enjoyed the article- took a moment to kick back, think about sounds and boy, I love the sound of a Coke moving through a machine on its way to me and I didn't even really think about it.
    Bravo!

  8. link to this comment by Brett Kaufman Mon Apr 21, 2008

    I like how McCrackin is opening the mind up to non related design inventions. It's like the machine is saying thank you for purchasing the bottled water. Good sounds, bad sounds; there still all there, waiting for us to write a report about them on AIGA.com. The best quote to sum this article up has to be, "I don’t have to shift anyone’s meanings to attach my own." Taking a lead on changing the design aspect of America is a bold move, and an inventive one at that.

  9. link to this comment by extern Wed Apr 30, 2008

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