From Voice ~ Topics: branding/identity, design thinking

Logos by the Numbers

Designers of logos and trademarks have long been wary of attempts to subject their work to quantitative analysis, maintaining that such empirical scrutiny stifles and devalues their creativity. Raymond Loewy boasted about how he had departed Chicago on a train bound for New York, and had sketched the new International Harvester logo on a dining-car menu before reaching Fort Wayne. “The spur-of-the-moment creation of this trademark and its subsequent longevity,” he wrote, “contradict the notion of other designers that designing new marks always demands thorough, lengthy, expensive research and a great many interviews, tests, and polls.” Similarly, Paul Rand asserted, “in the area of corporate identity” the need for research, other than to satisfy one’s curiosity, is questionable. How can one research subjects as arguable as novelty, originality, or uniqueness?” Despite this understandable prejudice, I hope to show that research on trademark and logos, when performed well, can help to illuminate the trends and patterns that underlie their design.

As a sociologist who studies the behavior of organizations, I became interested in how companies went about adopting logos. How were the artistic and creative processes involved in designing a logo reconciled with the bureaucratic organizational context in which trademark-adoption took place?

It seemed that the rhetoric of the design and business worlds emphasized that logos should be unique and distinctive, and that they should allow the organization to differentiate itself from its competitors. Yet casual observation seemed to show that many logos, particularly those within the same industries, appeared similar to one another. The flood of turn-of-the-millennium Internet-related logos containing a “swoosh” element was a case in point. What accounted for these trends in similarity in logo design? Could adopting a mark that conformed to the norms of design within an industry provide legitimacy to an organization? Was helping organizations to “fit in” a more common function of logos than helping them to “stand out”?

In order to be able to answer these questions, I looked for a way that I could study developments in trademark design on a large scale, using a quantitative methodology. I discovered that the United States Patent and Trademark Office held a treasure trove of data about logos. In 1983, in order to allow for easier trademark searching, the USPTO created a coding system for trademarks in its records. Using this system, six-digit codes are assigned to trademarks in order to represent their graphical content. The first two digits of each code represent one of 29 general categories, including “Human beings,” “Scenery,” and “Geometric figures and solids.” The second two digits represent a division, or subset of a category. Each category contains its own specific divisions. For example, Category 06 (Scenery) contains five divisions, including 06.01 (Mountains, rocks, caves) and 06.03 (Scenery with water, rivers or streams). The last two digits of a code represent a section, with each division containing its own specific sections. For example, Division 06.01 (Mountains, rocks, caves) has four sections, including 06.01.01 (Cliffs, rocks, walls of rock) and 06.01.02 (Volcanoes). In all, there are 1,304 unique codes in the system.

Each mark filed with the USPTO is assigned one or more codes, as necessary. For example, RCA’s “Nipper” mark received codes 03.01.08 (Dogs) and 16.01.04 (Record players), while the Nike Swoosh was given 26.17.09 (Curved lines, bands or bars). Granted, this coding system is far from perfect. It can be subjective at times, and it often doesn’t draw particularly fine distinctions between marks. For instance, Lucent’s “Innovation Ring” and the logo of the Chicago Cubs are each assigned the same single code, 26.01.02 (Plain, single-line circles), even though the two marks are qualitatively quite different.

” Over time, the globes shrank and largely disappeared, while the orbiting elements became more substantial, eventually developing into the omnipresent swooshes.”


Nevertheless, the coding system, combined with the other data found in USPTO records of trademarks, provides an excellent way to study the big picture in logo design. After accessing the records of the USPTO, I assembled a database of over 750,000 trademarks registered in the United States from 1884 to 2003. Using this database, innovations and trends in the design of trademarks can be tracked and dissected. For example, the rise of the swoosh element, concentrated among internet and telecommunications firms in particular, can be seen developing in the mid-1990s. Similarly, the trends toward the use of striped logos in the 1980s and elements such as globes and arrows in the 1960s become apparent. Other interesting findings emerge. For instance, analysis shows that the two most common basic geometric design elements of logos, circles and squares, appear almost equally among trademarks over the course of the study, and they seem to go through cycles of popularity; one rises in use while the other falls, then these trends reverse.

Incorporating measures of complexity, realism and diversity of trademark design to the analysis helps to bring another dimension to the project. These measures allow patterns in trademark design to be studied over time and across industries. Marks in one industry can be compared to one another and to those in other industries, and trends toward differentiation or imitation can be traced.

The logos of a new industry can be tracked as it develops over time, revealing the evolution of design norms. For instance, an examination of internet marks shows that early efforts often featured various elements orbiting globes, suggesting the transmission of information across the World Wide Web. Over time, the globes shrank and largely disappeared, while the orbiting elements became more substantial, eventually developing into the omnipresent swooshes.

And because the USPTO provides data on the “death” of trademarks through abandonment, cancellation or expiration, the effect of adopting unusual marks, those that break the norms of trademark design, can be studied by comparing their survival rates to those of more “normal” logos. The relative value of conformity and innovation as design strategies may then be assessed.

Any attempt such as this to reduce artistic products to raw data is sure to meet with justifiable skepticism, and Loewy and Rand would probably frown at my study. However, I believe that this research, encompassing hundreds of thousands of trademarks over a long time period, can provide a valuable perspective that sheds light on the effects of social and organizational context on trademark design.


About the Author: James Bowie is a Ph.D. candidate in sociology at the University of Arizona, where he expects to complete his dissertation on trademark design in August 2005. He also works as a research specialist at the Social Research Laboratory at Northern Arizona University in Flagstaff.

  1. link to this comment by Justin Thu Aug 04, 2005

    One conclusion that can be drawn from Mr. Bowie's research echos what King Solomon said over 1,000 years ago, "that which has been is that which is to be...there is nothing new under the sun."

  2. link to this comment by Al Thu Aug 04, 2005

    Interesting. How does the influence of overseas trademarks factor into this I wonder? Are designs nationally specific in certain ways? They must be in an iconic sense. Trends in the purchase of US companies by non-American firms and vice-versa might be a weave in this? Prompted by the training shoe company takeover in the news this week.

  3. link to this comment by Paul Santos Fri Aug 05, 2005

    I guess you have to see it to really understand what you've described. As a student librarian, I too am fond of numerical systems to sort data--we use the Dewey Decimal System in our building. If the USPTO were a library, I guess it would be the same system, so that makes sense. Likewise, if a library consisted of Trademarks, we'd use your system of organization. This suggests that a merging of the two methods of systematic decimality (is that a word?) could be beneficial to a certain sub-group of people, no?

  4. link to this comment by Rob Bennett Mon Aug 08, 2005

    This is quite interesting and I'm not at all surprised that certain patterns can be found. 'Trendiness' is a popular topic of discussion among designers, most who would never admit to designing something 'trendy.'

    Would really be interested in seeing the final findings of this study. Could really be an eye-opener.

  5. link to this comment by Steveo Mon Aug 08, 2005

    Wow. Very interested in your database, Mr Bowie. I've begun work on a different kind of visual culture design database (very long-term 'side' project) and would be very interested in seeing yours.

    While some might see this quantification as 'limiting design thinking', I believe it to be an emrging field that has potential to empower visual communicators and increase the valuation of design. A tricky part seems to be defining the logo. Current trends is branding seem to be favoring alternative identifiers to the classic trademark; ones much more difficult to quantify.

    I'm interested to hear more about considered applications beyond your dissertation and if you've considered making the data available to the public, or to individuals (like me) interested in creating visualizations of your data. Congrats on your progress thus far.

  6. link to this comment by John Mindiola III Tue Aug 09, 2005

    I think what would be an awesome accompaniment would be to disect whether logos (or design trends in general) influence social trends, or visa versa, or both. For example, do square marks ignite a sense of solidity and reliability, or does a stable socio-economical condition breed square marks? This may seem like an obvious answer, but think of the fashion world: somebody has to decide what's hot and what's not, right?

  7. link to this comment by Brigg Barsness Thu Aug 11, 2005

    This is a fascinating article from Dr. Bowie and hopefully more will be forthcoming. For a long time I've been interested in logos of all kinds and. in particular, the logos of athletic associations. I've noticed a recent trend away from the 'full-on portrait-type' logos (like the NFL Tampa Bay Buccaneers' old Bucco Bruce or the New England Patriots' old ready-to-snap minuteman) to more 'stylized sideways' logos (like the Bucs' new Jolly Roger and the Pats' new minuteman face). What does this say about the mindset of branding in the NFL and the larger society? Are we more optimistic in looking toward and moving into the future? Or do we want more iconic and arguably less-human logos representing our football teams and their players? Or maybe it's just to sell a few extra T-shirts. At any rate, keep up the good work, Dr. Bowie!

    Most of the visitors to this site are probably aware of the great sporting logos website, LogoServer. But here's the link anway, http://www.logoserver.com /

  8. link to this comment by Steve Gray Mon Aug 15, 2005

    Many logo trends develop based on the technology used to create the logo. Count the number of "atomic" logos in the 50s, for example. Based, in part, on the new atomic everything that pervaded 50's culture, and on the fact that new plastic ellipse templates made drawing the things really, really easy.The Swoosh became enormously popular in the 90's largely due to the fact that a swoosh is really easy to make in Adobe Illustrator. The swoosh heyday also coincided with the "floating dimensional spehere" logo trend in which a shaded ball floated just above an elliptical shadow. Again, elements that are very easy to make in AI. When AI added warping tools, we began to see a lot of twisty, warped logo elements. Remember the distressed Xerox look a few years back when office copiers started to come with zooms? And need I mention the rampant use of drop shadows, glows, and radius corner boxes in so much of contemporary design? Again, all because the technology makes them easy. Not that any of these elements are, necessarily, bad. It's just obvious to me why they exist. Artists always use (and misuse) the tools we have. Sometimes this leads us to really cool stuff. Sometimes it leads us to way, way too many swoosh logos.

  9. link to this comment by DC1974 Thu Aug 18, 2005

    I had always understood that the Nike "Swoosh" is a stylized check-mark. And although it has come to represent speed, was actually designed to represent the check-mark of quality.
    And so the other aspect that Dr. Bowie's database then does not represent is the way users PERCEIVE logos. As an anthropologist, I've always found the problem with sociology rested in its emphasis on data over experience.

  10. link to this comment by Steve Gray Thu Aug 18, 2005

    As for the Nike swoosh... I had always assumed, based on the market at the time -- Adidas was the company to beat back then, and they had those three stripes as their brand -- that the swoosh was designed because it fit nicely into the silhouette of a foot, or the side of a sneaker, just like the Adidas stripes. Only later did it get added to the company logo and then became the "Cher" of logos by dropping that annoying last name. Maybe I'm mis-remebering.

  11. link to this comment by Schaefer Tue Nov 22, 2005

    This article reminds me of a web site I frequent, BabyNameWizard.com. It has two interesting features: the first is a JAVA application called NameVoyager that tracks the popularity of 5000 names over the last 100 years. It is a very powerful and fascinating application. The second feature is the Name News Blog, by the creator of the site. She uses the NameVoyager data to track all sorts of naming trends, from the latest on androgyny, to popular sounds, names from fiction, names divided by Red and Blue states, and on and on. As a graphic designer, I have looked for this equivelant in logo design, or design trends in general, and I've never seen anything like it that is as ongoing (yes, there are the articles here and there on trends, but these are frequent--2 or 3/month--and in-depth). Some of the topics covered in the blog could be the same topics designers are looking for in this type of research. A recent excerpt:

    "Last week, I talked about "date-stamped" names that rise and fall seemingly overnight. The opposites of these are the timeless classics, names that remain trend-proof across generations. Katherine and Joseph, for instance, have been steadily popular through most of American history. When you hear those names, you have no clue whether the person is aged 1 or 100.

    What about names that are steady, but not popular? Can you achieve the same timelessness with a name that's uncommon, or even surprising?

    In fact, some of the most trend-proof names have flown steadily under the radar. Looking at the past 125 years of American baby names, I identified 450 names which ranked among the top 1000 for boys or girls in every decade. (A steadily unheard-of name isn't really timeless, but simply rare.) Then I looked for the most trend-proof names, regardless of overall level of usage. (My criterion for trend resistance, in case you're interested, is range/mean.) As it turns out, the #1 most timeless name in America is not Katherine or Joseph, or Elizabeth or James. It's one you'd probably never think of:

    Antonia."


    Equivelant analysis in the design world would be extremely compelling, if there existed such a tool as the NameVoyager (maybe DesignVoyager?). Maybe design is too complicated or subjective for this treatment, but for all you statisticians and computer programmers out there who are interested in design, please go for it, or let me know if it already exists.

  12. link to this comment by Chris Edwards Tue May 30, 2006

    Nike was the Winged Goddess of Victory. The swoosh, as I percieve it, represents two aspects of this; wings and speed.

    I also think that is why the swoosh was put on the shoes as they were in the early days...it reminds one of the winged sandals that Mercury wore. If I am not mistaken, Nike's helmet had wings on it also.

    The symbology and simplicity of this logo, in my opinion, makes it one of the strongest identities in the 20th century.

  13. link to this comment by Sabrina Diez Fri Mar 23, 2007

    I think that in terms of 'abstract' logo design it is hard to completely understand why a logo is so successful. I think in many cases of these abstract or artistic logos, people can perceive the meaning of the logo in different ways. Of course allowing the viewer that kind of power can be dangerous for misinterpretation, I believe it can also be exciting for viewer. More and more life is becoming more pro-active and less of a spectator sport, so people enjoy being given the freedom to draw their own conclusion. The Lucent logo for example could be seen as "a big red zero" or it could be an ongoing electrical current, or possibly connecting the world through technology, or it could just be a red circle. I think the idea of leaving the exact meaning of a symbol open-ended makes it more universal more able to sustain itself through the decades as society changes.

  14. link to this comment by Lynette Rogers Tue Aug 14, 2007

    Mr. Bowie has a very interesting way of looking at logos. I must say that after reading his article. It has not swayed my to believe that logos by far still have a stong hold on our society. More so than the branding of the logo itself.

  15. link to this comment by Stan, the free logo design man Tue Aug 19, 2008

    A logo is more than just a pretty face. A great logo usually has a great story behind it. How and why are almost as important as the end result.

    Rarely do we see a fantastic logo design created on the first try. It requires tireless revisions and redraws.

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