Beyond Small, Medium and Large
Article by
William LonghauserOctober 11, 2005.
Few things exist in our culture that are more universally
recognizable than letterforms. Their instant accessibility to a
mass audience explains why they are so frequently utilized to
create symbols and logotypes, and why they are so important to the
education of graphic design students. Before we learn our ABCs,
letters are abstract shapes with no meaning. As the letters become
recognizable, the individual forms and structures become invisible
to the eye. Familiarity breeds indifference, and the unique forms
that define each letter are replaced with a name for
identification, eventually revealing words, phrases, and sentences.
This ritual, our earliest contact with graphic design, is the path
to literacy, but it fails to develop and cultivate our eyes. The
question is how does one transcend immediate recognition and
replace it with observation and perception?
Creating letterforms by hand provides the perfect means for
achieving this goal and, in the process, learning important basic
design principles—principles that are available only through the
direct experience of making. Unlike most design courses that strive
for diversity, the focus in this context is exclusively on learning
basic formal properties consistent with existing traditional
alphabets. This being the case, why not save time and use the
computer to produce the letterforms?
The computer's capability to produce perfect letterforms of any
font and size is an important resource for designers. This
perfection, however, assumes a certain authority that is
antithetical to seeing and to visual thinking. Every letter in the
alphabet has formal idiosyncrasies that require visual adjustments
to compensate for mathematical certainty. The computer's capacity
to make a square with four perfectly equal sides, for instance,
accurately reflects the definition of a square that appears in the
dictionary.
Mathematical perfection, however, ignores the fact that the visual
world relies on imagination and illusion. The graphic designer
needs a foot in both worlds and must reconcile these polar
opposites. The fact is that the vertical sides of a square must be
longer in length than the horizontal sides to create a “visual
square.” Unless the appropriate compensation is made, the computer
can only produce squares that appear too short. One may ask, how
long must the vertical edges be in order to appear correct? The
answer is, “Until the sides look equal.”
There is no formula that I know of. Finding the correct length is
accomplished through trial and error, accompanied by careful
observation, evaluation and judgment. To reach this conclusion,
however, one must be curious and confident enough to question the
precision that comes so easily with the machine. Unless students
are made aware of this visual phenomenon and encouraged to exercise
their capacity to observe, doubting the authority of technology is
virtually impossible.
Letterforms have a direct relation to geometry; designing a square
presents the same issues as designing a letter. The computer can
produce letters with strokes guaranteed to be exactly the same
width, but unless visual adjustments are made, the strokes will not
possess the same visual weight. Painting a letter as simple as a
sans serif capital H offers challenges for determining important
visual phenomena, such as the relationship between horizontal and
vertical strokes. For instance, how thick must the horizontal
stroke be to appear the same weight as the two vertical strokes?
Where must it be positioned to appear in the center of the
verticals (the visual center)? If both vertical strokes are
mathematically the same width, are they visually equal?
New questions and more complex visual adjustments are required for
designing letterforms that contain diagonals and curves. When
students transcend recognition of a letter by name and begin to see
it abstractly—the H, for example, as two vertical strokes connected
by a single horizontal stroke—they immediately extend their
understanding to the E, F, L and T. At first glance, the results
appear like replicas of Univers or Helvetica, but they are never an
exact match. Students begin to realize they are creating unique
forms of their own that occupy the fertile creative space that lies
in between presets offered by type fonts. This new awareness gives
them the confidence and permission to search beyond default givens
for a more individual voice. Through this process, students learn
to trust their eyes and their judgment. They experience the weight
of responsibility and the reward of accomplishment.
“One may ask, 'how long must the vertical edges be in order to
appear correct?' The answer is, 'Until the sides look equal'.”
Taking things for granted confirms preconceived assumptions and
eliminates the proclivity for further examination. During an
interview in the late '70s, the philosopher Mortimer Adler was
discussing his book How to Read a Book. Mistakenly, I
assumed he must have been speaking about a book for children.
Baffled by why a brilliant thinker would write a book for adults
about such a pedestrian subject, I read the book.
As it turns out, there are numerous ways to read a book, and
reading this one sparked important insights. One of the many
benefits achieved through painting letterforms by hand is that it
teaches students how to work. This begins with an introduction to
tools and materials. Being accustomed to the immediate
gratification from instantaneous results using the computer,
students begin in a tentative manner. The quality of their first
pencil sketches varies widely and reveal important information that
teachers can use to help them improve. They confront new problems
when they begin using paint, their eyes often only inches away from
the work, painstakingly trying to paint a perfect edge. The quality
of work changes immediately when they realize that spending time
making a razor edge is an irrelevant diversion that prohibits them
from seeing the form as a whole. Aware that a sketch is not a
result in itself but a path to discovery, students stop viewing the
sketch as precious; the concern for surface perfection is replaced
with a desire to find the correct form. The studio comes alive with
sketches pinned to the walls made with a variety of materials.
Realizing that a certain distance from the sketch is required to
see it properly, students no longer remain seated at their desks
but stand in front of their work at arm's length, holding separate
brushes for black and white paint. This activity creates a rhythm
in the room: Students approach their work to add paint, then
retreat to observe and evaluate the result.
Through the process of painting numerous variations, students
become conscious that counter forms are not leftover transparent
holes but crucial elements in designing letterforms. Awareness of
the essential role that negative space plays in design changes how
students think as well as how they see and experience their
surroundings. The alphabet is a complex design system of inherent
formal relationships with rules that provide a means to evaluate
work objectively. By understanding these relationships, students
can experiment with new and unique letterform combinations that are
not possible using existing type fonts. Most importantly, they
experience the benefits of having physical interaction with their
work and the rich potential they posses as individuals to create
unique and unpredictable results.
In a world where information about virtually everything is
available instantly, it is rewarding to discover things that exist
but remain hidden, invisible, unless perceived through observation.
As we move forward, it is important to preserve the valuable human
component to the process of making and visual thinking. While
technology expands its influence on traditional means of thought
and design, the role of the graphic designer will continue to
evolve in new and unpredictable directions.
The rapid pace of these changes makes determining the most
effective curriculum and identifying qualified teachers a moving
target. Department chairs will become more tempted to eliminate
courses deemed unnecessary in a digital environment. Before
eliminating classes that may seem obsolete, design educators will
have to carefully weigh what is gained and what is lost in the
process.